Diablo 4 Spirit

D4 Spirit

Spirit is a resource used by the Monk in Diablo III and Druid in Diablo IV. In Diablo 4, spirit is a class resource for Druids, replenished by casting Basic skills (12 per cast).

Bonus Spirit Generation:

  • Gaining Spirit from any source grants {#} more Spirit than normal.

Spirit On Kill:

  • You will restore {#} Spirit for every enemy you kill.

Passive Spirit Regeneration:

  • You regenerate {#} Spirit per second.

Spirit Skills

NameDescriptionTagsPower NameRewards
Abundance

Basic Skills generate x{6/12/18/24/30/36/42/48/54/60}% more Spirit.


skill_rankup_desc: Spirit Generated x{6/12/18/24/30/36/42/48/54/60}%

Tags: Spirit, Basic

Druid Talent NatureMagic T1 N2
  • e type: 2
  • max talent ranks: 3
  • power id: 288287
  • power mod hash: 0
  • reward name: Druid Talent NatureMagic T1 N2
Clarity

Gain {2/4/6/8/10/12/14/16/18/20} Spirit when transforming into Human form.


skill_rankup_desc: Spirit Gained {2/4/6/8/10/12/14/16/18/20}

Tags: Spirit, Shapeshifting

Druid Talent 03
  • e type: 2
  • max talent ranks: 3
  • power id: 1000309
  • power mod hash: 0
  • reward name: Druid Talent 03
Wild Impulses

Your Core Skills cost x{3/6/9/12/15/18/21/24/27/30}% more Spirit but deal x{5/10/15/20/25/30/35/40/45/50}% increased damage.


skill_rankup_desc: Spirit Cost Increase x{3/6/9/12/15/18/21/24/27/30}%
Core Skill Damage x{5/10/15/20/25/30/35/40/45/50}%

Tags: Damage, Spirit, Core

Druid Talent 10
  • e type: 2
  • max talent ranks: 3
  • power id: 1000347
  • power mod hash: 0
  • reward name: Druid Talent 10
Primal Shred

Shred's second and third attacks also perform a dash. In addition, Shred's Critical Strike Damage is increased by x20%.

Tags: Core, Shapeshifting, Werewolf, Spirit, Damage, Physical

Druid Shred NEW
  • e type: 1
  • max talent ranks: 3
  • power id: 1256958
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Druid Mod Shred 02
Primal Lightning Storm

Lightning Storm has a 8% chance to Immobilize enemies hit for 3 seconds.

Tags: Core, Nature Magic, Storm, Channeled, Spirit, Damage, Lightning

Druid LightningStorm
  • e type: 1
  • max talent ranks: 3
  • power id: 548399
  • power mod hash: 639386033
  • reward name: Druid Mod LightningStrike 02
Raging Tornado

Enemies hit with Tornado have a 10% chance to become Vulnerable for 3 seconds.

Tags: Core, Nature Magic, Storm, Spirit, Damage, Physical

Druid Tornado
  • e type: 1
  • max talent ranks: 3
  • power id: 304065
  • power mod: Vulnerable
  • power mod hash: 3437839728
  • reward name: Druid Mod Tornado 02
Raging Pulverize

Enemies Overpowered by Pulverize are Stunned for 2 seconds.

Tags: Core, Shapeshifting, Werebear, Spirit, Damage, Physical

Druid Pulverize
  • e type: 1
  • max talent ranks: 3
  • power id: 272138
  • power mod hash: 2279753267
  • reward name: Druid Mod Pulverize 02
Raging Landslide

When you strike an Immobilized or Stunned enemy with Landslide, an additional pillar of earth is formed.

Tags: Core, Nature Magic, Earth, Spirit, Damage

Druid landslide
  • e type: 1
  • max talent ranks: 3
  • power id: 313893
  • power mod hash: 1886332227
  • reward name: Druid Mod Landslide 02
Wild Maul

Maul has a 20% chance to Knock Down enemies for 1.5 seconds.

Tags: Basic, Shapeshifting, Werebear, Spirit, Damage, Physical

Druid Maul
  • e type: 1
  • max talent ranks: 3
  • power id: 309070
  • power mod hash: 2206514638
  • reward name: Druid Mod Maul 02
Wild Wind Shear

Wind Shear grants 3 additional Spirit for each enemy hit beyond the first.

Tags: Basic, Nature Magic, Storm, Damage, Spirit, Physical

Druid WindShear
  • e type: 1
  • max talent ranks: 3
  • power id: 356587
  • power mod hash: 2121397154
  • reward name: Druid Mod WindShear 02
Wild Storm Strike

Storm Strike chains to 2 additional targets.

Tags: Basic, Nature Magic, Storm, Damage, Damage Reduction, Spirit, Lightning

Druid StormStrike
  • e type: 1
  • max talent ranks: 3
  • power id: 309320
  • power mod: AdditionalBounces
  • power mod hash: 1800812168
  • reward name: Druid Mod StormStrike 02
Wild Claw

Claw has a 10% chance to attack twice.

Tags: Basic, Shapeshifting, Werewolf, Damage, Spirit, Physical

Druid Claw
  • e type: 1
  • max talent ranks: 3
  • power id: 439581
  • power mod hash: 1475556307
  • reward name: Druid Mod FetidClaw 02
Wild Earth Spike

Summon a second Earth Spike when hitting an Immobilized or Stunned enemy.

Tags: Basic, Nature Magic, Earth, Damage, Spirit, Physical

Druid Earthspike Instant
  • e type: 1
  • max talent ranks: 3
  • power id: 543387
  • power mod hash: 44425784
  • reward name: Druid Mod Earthspike 02
Wind Shear

Generate Spirit: 12
Lucky Hit Chance: 20% (per hit)
Conjure a piercing blade of wind, dealing {17/18.7/20.4/22.1/23.8/25.5/27.2/28.9/30.6/32.3}% damage.


skill_rankup_desc: Damage {17/18.7/20.4/22.1/23.8/25.5/27.2/28.9/30.6/32.3}%

Tags: Basic, Nature Magic, Storm, Damage, Spirit, Physical

Druid WindShear
  • e type: 0
  • max talent ranks: 5
  • power id: 356587
  • power mod hash: 0
  • reward name: Druid Unlock WindShear
Lightning Storm

Spirit Cost: 15 per strike
Lucky Hit Chance: 15% (per hit)
Conjure a growing lightning storm that deals {40/44/48/52/56/60/64/68/72/76}% damage per strike. The number of strikes increase the longer the storm is channeled up to a maximum of 5 at once.


skill_rankup_desc: Damage {40/44/48/52/56/60/64/68/72/76}%

Tags: Core, Nature Magic, Storm, Channeled, Spirit, Damage, Lightning

Druid LightningStorm
  • e type: 0
  • max talent ranks: 5
  • power id: 548399
  • power mod hash: 0
  • reward name: Druid Unlock LightningStrike
Heart of the Wild

Maximum Spirit is increased by {3/6/9/12/15/18/21/24/27/30}.


skill_rankup_desc: Maximum Spirit {3/6/9/12/15/18/21/24/27/30}

Tags: Spirit

Druid Talent 05
  • e type: 2
  • max talent ranks: 3
  • power id: 1000311
  • power mod hash: 0
  • reward name: Druid Talent 05
Perfect Storm

Storm Skills that you cast grant 1 Spirit and deal x15% increased damage when damaging a Vulnerable, Immobilized or Slowed enemy.

Tags: Vulnerable, Damage, Spirit, Storm, Crowd Control, Nature Magic

Druid Talent NatureMagic T5 N2
  • e type: 2
  • max talent ranks: 1
  • power id: 291079
  • power mod hash: 0
  • reward name: Druid Talent NatureMagic T5 N2
Earthen Might

Lucky Hit: Damaging enemies with Earth Skills has up to a 5% chance to:
Restore all of your Spirit
Cause your attacks to be guaranteed Critical Strikes for 5 seconds

This chance is increased by:
10% for Critical Strikes
10% if the target is Stunned, Immobilized, or Knocked Back

Tags: Critical Strikes, Damage, Spirit, Lucky Hit, Earth, Crowd Control, Nature Magic

Druid Talent NatureMagic T5 N1
  • e type: 2
  • max talent ranks: 1
  • power id: 291078
  • power mod hash: 0
  • reward name: Druid Talent NatureMagic T5 N1
Circle of Life

Nature Magic Skills that consume Spirit Heal you for {1/2/3/4/5/6/7/8/9/10}% of your Maximum Life.


skill_rankup_desc: Maximum Life Restored {1/2/3/4/5/6/7/8/9/10}%

Tags: Healing, Nature Magic, Spirit

Druid Talent NatureMagic T1 N1
  • e type: 2
  • max talent ranks: 3
  • power id: 289518
  • power mod hash: 0
  • reward name: Druid Talent NatureMagic T1 N1
Raging Shred

Shred's third combo attack is larger and applies an additional {51/56/61/66.5/71.5/76.5/81.5/86.5/92/97}% Poisoning damage over 5 seconds.

Tags: Core, Shapeshifting, Werewolf, Spirit, Damage, Physical

Druid Shred NEW
  • e type: 1
  • max talent ranks: 3
  • power id: 1256958
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Druid Mod Shred 01
Shred

Spirit Cost: 35
Lucky Hit Chance: 20% (per hit)
Shapeshift into a Werewolf and perform a trio of combo attacks:
1st Attack: Dash towards the target and deal {25/27.5/30/32.5/35/37.5/40/42.5/45/47.5}% damage.
2nd Attack: Deal {35/38.5/42/45.5/49/52.5/56/59.5/63/66.5}% damage.
3rd Attack: Perform a larger finishing move dealing {60/66/72/78/84/90/96/102/108/114}% damage.


skill_rankup_desc: 1st Attack Damage {25/27.5/30/32.5/35/37.5/40/42.5/45/47.5}%
2nd Attack Damage {35/38.5/42/45.5/49/52.5/56/59.5/63/66.5}%
3rd Attack Damage {60/66/72/78/84/90/96/102/108/114}%

Tags: Core, Shapeshifting, Werewolf, Spirit, Damage, Physical

Druid Shred NEW
  • e type: 0
  • max talent ranks: 5
  • power id: 1256958
  • power mod hash: 0
  • reward name: Druid Unlock Shred
Raging Lightning Storm

Lightning Storm gains 1 additional lightning strike.

Tags: Core, Nature Magic, Storm, Channeled, Spirit, Damage, Lightning

Druid LightningStorm
  • e type: 1
  • max talent ranks: 3
  • power id: 548399
  • power mod hash: 3233712267
  • reward name: Druid Mod LightningStrike 01
Fierce Maul

Increases the range and radius of Maul by 25%.

Tags: Basic, Shapeshifting, Werebear, Spirit, Damage, Physical

Druid Maul
  • e type: 1
  • max talent ranks: 3
  • power id: 309070
  • power mod hash: 4152016905
  • reward name: Druid Mod Maul 01
Fierce Wind Shear

Each enemy hit by Wind Shear increases your Movement Speed by +5% for 5 seconds, up to +20%.

Tags: Basic, Nature Magic, Storm, Damage, Spirit, Physical

Druid WindShear
  • e type: 1
  • max talent ranks: 3
  • power id: 356587
  • power mod: MoveSpeed
  • power mod hash: 2027461352
  • reward name: Druid Mod WindShear 01
Fierce Storm Strike

Storm Strike has a 50% chance to make enemies Vulnerable for 3 seconds.

Tags: Basic, Nature Magic, Storm, Damage, Damage Reduction, Spirit, Lightning

Druid StormStrike
  • e type: 1
  • max talent ranks: 3
  • power id: 309320
  • power mod hash: 908847786
  • reward name: Druid Mod StormStrike 01
Maul

Attack Speed Multiplier: 1.1
Generate Spirit: 14
Lucky Hit Chance: 30% (per hit)
Shapeshift into a Werebear and maul enemies in front of you, dealing {20/22/24/26/28/30/32/34/36/38}% damage.


skill_rankup_desc: Damage {20/22/24/26/28/30/32/34/36/38}%

Tags: Basic, Shapeshifting, Werebear, Spirit, Damage, Physical

Druid Maul
  • e type: 0
  • max talent ranks: 5
  • power id: 309070
  • power mod hash: 0
  • reward name: Druid Unlock Maul
Storm Strike

Generate Spirit: 14
Lucky Hit Chance: 25% (per hit)
Electricity gathers around your weapon, dealing {20/22/24/26/28/30/32/34/36/38}% damage to your target and chaining to up to 3 surrounding enemies, dealing 20% less damage each time it chains.

You gain 25% Damage Reduction for 3 seconds after dealing damage with Storm Strike.


skill_rankup_desc: Damage {20/22/24/26/28/30/32/34/36/38}%

Tags: Basic, Nature Magic, Storm, Damage, Damage Reduction, Spirit, Lightning

Druid StormStrike
  • e type: 0
  • max talent ranks: 5
  • power id: 309320
  • power mod hash: 0
  • reward name: Druid Unlock StormStrike
Fierce Claw

Claw applies 10.2% Poisoning damage over 6 seconds.

Tags: Basic, Shapeshifting, Werewolf, Damage, Spirit, Physical

Druid Claw
  • e type: 1
  • max talent ranks: 3
  • power id: 439581
  • power mod hash: 3088332171
  • reward name: Druid Mod FetidClaw 01
Primal Landslide

When you Immobilize or Stun an enemy, you gain a Terramote. Each enemy hit by Landslide consumes a Terramote causing a guaranteed Critical Strike with x40% Critical Strike Damage. Bosses always have up to a 10% chance to grant a Terramote when hit.

Tags: Core, Nature Magic, Earth, Spirit, Damage

Druid landslide
  • e type: 1
  • max talent ranks: 3
  • power id: 313893
  • power mod hash: 819584870
  • reward name: Druid Mod Landslide 01
Landslide

Attack Speed Multiplier: 1.25
Spirit Cost: 30
Lucky Hit Chance: 20% (per hit)
Crush enemies between 2 pillars of earth, dealing up to {75/82.6/90/97.6/105/112.4/120/127.6/135/142.4}% damage.


skill_rankup_desc: Damage {75/82.6/90/97.6/105/112.4/120/127.6/135/142.4}%

Tags: Core, Nature Magic, Earth, Spirit, Damage

Druid landslide
  • e type: 0
  • max talent ranks: 5
  • power id: 313893
  • power mod hash: 0
  • reward name: Druid Unlock Landslide
Fierce Earth Spike

Fortify for 4% of your Base Life whenever Earth Spike damages enemies who are Stunned, Immobilized, or Knocked Back.

Tags: Basic, Nature Magic, Earth, Damage, Spirit, Physical

Druid Earthspike Instant
  • e type: 1
  • max talent ranks: 3
  • power id: 543387
  • power mod hash: 3069256803
  • reward name: Druid Mod Earthspike 01
Claw

Attack Speed Multiplier: 1.1
Generate Spirit: 10
Lucky Hit Chance: 50% (per hit)
Shapeshift into a Werewolf and claw at an enemy for {20/22/24/26/28/30/32/34/36/38}% damage.


skill_rankup_desc: Damage {20/22/24/26/28/30/32/34/36/38}%

Tags: Basic, Shapeshifting, Werewolf, Damage, Spirit, Physical

Druid Claw
  • e type: 0
  • max talent ranks: 5
  • power id: 439581
  • power mod hash: 0
  • reward name: Druid Unlock FetidClaw
Primal Pulverize

Enemies hit with Pulverize deal 20% reduced damage for 4 seconds.

Tags: Core, Shapeshifting, Werebear, Spirit, Damage, Physical

Druid Pulverize
  • e type: 1
  • max talent ranks: 3
  • power id: 272138
  • power mod: DamageReduction
  • power mod hash: 313643436
  • reward name: Druid Mod Pulverize 01
Primal Tornado

Enemies damaged by Tornado are Slowed by 8% for 3 seconds, stacking up to 40%.

Tags: Core, Nature Magic, Storm, Spirit, Damage, Physical

Druid Tornado
  • e type: 1
  • max talent ranks: 3
  • power id: 304065
  • power mod hash: 4254149
  • reward name: Druid Mod Tornado 03
Pulverize

Spirit Cost: 35
Lucky Hit Chance: 25% (per hit)
Shapeshift into a Werebear and slam the ground, dealing {50/55/60/65/70/75/80/85/90/95}% damage to surrounding enemies.


skill_rankup_desc: Damage {50/55/60/65/70/75/80/85/90/95}%

Tags: Core, Shapeshifting, Werebear, Spirit, Damage, Physical

Druid Pulverize
  • e type: 0
  • max talent ranks: 5
  • power id: 272138
  • power mod hash: 0
  • reward name: Druid Unlock Pulverize
Earth Spike

Attack Speed Multiplier: 1.5
Generate Spirit: 10
Lucky Hit Chance: 35% (per hit)
Sunder the earth, impaling the first enemy hit for {16/17.6/19.2/20.8/22.4/24/25.6/27.2/28.8/30.4}% damage.


skill_rankup_desc: Damage {16/17.6/19.2/20.8/22.4/24/25.6/27.2/28.8/30.4}%

Tags: Basic, Nature Magic, Earth, Damage, Spirit, Physical

Druid Earthspike Instant
  • e type: 0
  • max talent ranks: 5
  • power id: 543387
  • power mod hash: 0
  • reward name: Druid Unlock Earthspike
Tornado

Spirit Cost: 40
Lucky Hit Chance: 8% (per hit)
Conjure a swirling tornado that deals {35/38.5/42/45.5/49/52.5/56/59.5/63/66.5}% damage.


skill_rankup_desc: Damage {35/38.5/42/45.5/49/52.5/56/59.5/63/66.5}%

Tags: Core, Nature Magic, Storm, Spirit, Damage, Physical

Druid Tornado
  • e type: 0
  • max talent ranks: 5
  • power id: 304065
  • power mod: TBD
  • power mod hash: 129658
  • reward name: Druid Unlock Tornado
Enhanced Claw

Claw's Attack Speed is increased by +10%.

Tags: Basic, Shapeshifting, Werewolf, Damage, Spirit, Physical

Druid Claw
  • e type: 1
  • max talent ranks: 3
  • power id: 439581
  • power mod hash: 2614287816
  • reward name: Druid Mod FetidClaw 03
Enhanced Maul

If an enemy is hit by Maul, then Fortify for 2% of your Base Life.

Tags: Basic, Shapeshifting, Werebear, Spirit, Damage, Physical

Druid Maul
  • e type: 1
  • max talent ranks: 3
  • power id: 309070
  • power mod hash: 3069256803
  • reward name: Druid Mod Maul 03
Enhanced Earth Spike

Earth Spike has a 10% chance to Stun for 2.5 seconds.

Tags: Basic, Nature Magic, Earth, Damage, Spirit, Physical

Druid Earthspike Instant
  • e type: 1
  • max talent ranks: 3
  • power id: 543387
  • power mod hash: 2503903372
  • reward name: Druid Mod Earthspike 03
Enhanced Wind Shear

Wind Shear has a 20% chance to make enemies Vulnerable for 4 seconds.

Tags: Basic, Nature Magic, Storm, Damage, Spirit, Physical

Druid WindShear
  • e type: 1
  • max talent ranks: 3
  • power id: 356587
  • power mod: Vulnerable
  • power mod hash: 3437839728
  • reward name: Druid Mod WindShear 03
Enhanced Storm Strike

Storm Strike has a 15% chance to Immobilize all enemies hit for 2.5 seconds.

Tags: Basic, Nature Magic, Storm, Damage, Damage Reduction, Spirit, Lightning

Druid StormStrike
  • e type: 1
  • max talent ranks: 3
  • power id: 309320
  • power mod hash: 639386033
  • reward name: Druid Mod StormStrike 03
Enhanced Tornado

Each time you cast Tornado, you have a 20% chance to spawn an additional Tornado.

Tags: Core, Nature Magic, Storm, Spirit, Damage, Physical

Druid Tornado
  • e type: 1
  • max talent ranks: 3
  • power id: 304065
  • power mod hash: 133591563
  • reward name: Druid Mod Tornado 01
Enhanced Lightning Storm

The size of your Lightning Storm is preserved for 4 seconds after channeling.

Tags: Core, Nature Magic, Storm, Channeled, Spirit, Damage, Lightning

Druid LightningStorm
  • e type: 1
  • max talent ranks: 3
  • power id: 548399
  • power mod hash: 2955928774
  • reward name: Druid Mod LightningStrike 03
Enhanced Shred

Shred gains +30% Attack Speed and Heals for 1% of your Maximum Life if an enemy is struck.

Tags: Core, Shapeshifting, Werewolf, Spirit, Damage, Physical

Druid Shred NEW
  • e type: 1
  • max talent ranks: 3
  • power id: 1256958
  • power mod hash: 863202854
  • reward name: Druid Mod Shred 03
Enhanced Pulverize

Your next Pulverize will Overpower every 12 seconds while you remain Healthy.

Tags: Core, Shapeshifting, Werebear, Spirit, Damage, Physical

Druid Pulverize
  • e type: 1
  • max talent ranks: 3
  • power id: 272138
  • power mod hash: 1849614616
  • reward name: Druid Mod Pulverize 03
Enhanced Landslide

After Landslide damages enemies 4 times, the next hit will Immobilize enemies for 3 seconds.

Tags: Core, Nature Magic, Earth, Spirit, Damage

Druid landslide
  • e type: 1
  • max talent ranks: 3
  • power id: 313893
  • power mod hash: 639386033
  • reward name: Druid Mod Landslide 03

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Diablo III

Normally a Monk has 250 maximum Spirit. Spirit does not normally regenerate, but many skills and items may add a slow replenishment to it. Items allow Monk to add up to +9 (+12 with legendary items) Spirit per second and +45 (+59 with Legendary items) maximum Spirit. Skills also add those: Exalted Soul, for example, adds +50 maximum Spirit and +4 Spirit regeneration, Chant of Resonance gives +4 per second (as long as any Mantra is taken), The Guardian’s Path increases all Spirit generation by 15%, Circular Breathing adds another +3 per second, and Kormac may increase generation by 10%. Air Ally both adds +4 Spirit per second and restores 100 Spirit when activated. Paragon levels may grant +50 more Spirit. Spirit Generation from Primary skills can also be improved by up to 50% by Band of the Rue Chambers, and by up to +14 by Infused with Light.

Shenlong’s Spirit Set reduces the Spirit regeneration to negative 65 per second while active, but also greatly increases all damage done.

In combat, it is mainly generated by primary skills aka Spirit Generators. Each attack of these skills replenishes 12 to 14 Spirit, with many special properties increasing that amount. Epiphany and some special effects give the Monk almost infinite Spirit for a short time. Spirit Stones, Daibos, and Fist Weapons may also spawn with affixes that can either increase maximum Spirit (up to +45, +59 with Legendary items), regenerate a Monk’s Spirit reserves (up to +9 per second, or +12 with Legendary items), or even restore their Life when they expend it (up to 1248 Life per point of Spirit spent, plus up to additional 429 with Transcendence).

D4 Guides & Tips