Diablo 4 Rings

List of Diablo 4 Rings

A Ring is a very small Magic item that a character can wear on his or her fingers, always enchanted with potent magic (i.e. no common quality rings exist in game). A player can only equip two rings at a time.

Rings in Diablo 4 is one of the two types of Accessories that the player can wear to increase their defensive an offensive capability. Rings are the only Equipment with two slots in Diablo 4. Depending on their rarity, Rings can have random or unique modifiers that greatly increase the player capabilities.

NameIcon Description
Ring
Ring
QA Attack Speed Debug Ring
Unique Ring
  • Prints a debug message with each damage instance's Attack Speed.

  • Test item used for debugging power attack speed.
    QA Barrier Ring
    Unique Ring
  • Every 10 seconds, gain a barrier absorbing up to [165 – 206.25] damage for 5 seconds.

  • Test item used for checking barrier related state transitions
    QA Combat Effect Chance Testing
    Ring
  • Combat Effect Chance Testing

  • Testing Combat Effect Chance
    QA DoT Ring
    Unique Ring
  • unique_QA_DoT_Ring

  • Test item used for checking DoT on the player
    QA HP Test Ring
    Unique Ring
  • unique_QA_TargetHealth_Ring
  • QA XP Ring
    Ring
  • CRAAAAZY EXP GAINZ!!

  • Testing Item used for EXP gains
    Bede's Worn Ring
    Ring

    A scuffed and tarnished bronze loop
    Blood-Cursed Band
    Ring
  • [6 – 25]% Poison Resistance
  • [6 – 25]% Shadow Resistance

  • +[7 – 14]% Damage for [0.07 – 0.14] Seconds After Picking Up a Blood Orb
  • +4*100% Damage for 4 Seconds After Picking Up a Blood Orb
  • +[10.5 – 17.5]% Blood Orb Healing
  • +[16.5 – 23.5]% Damage to Close Enemies

  • "Unhand me, filth! A single drop of my blood is worth an ocean of yours! Within it churns a power you could never hope to understand!"
    - Lord Eònan, last words
    Blood-Cursed Band
    Ring
  • [6 – 25]% Poison Resistance
  • [6 – 25]% Shadow Resistance

  • +[7 – 14]% Damage for [0.07 – 0.14] Seconds After Picking Up a Blood Orb
  • +4*100% Damage for 4 Seconds After Picking Up a Blood Orb
  • +[10.5 – 17.5]% Blood Orb Healing
  • +[16.5 – 23.5]% Damage to Close Enemies
  • Requires Level 21

    "Unhand me, filth! A single drop of my blood is worth an ocean of yours! Within it churns a power you could never hope to understand!"
    - Lord Eònan, last words
    Trembling Ring
    Ring
  • [6 – 25]% Cold Resistance
  • [6 – 25]% Lightning Resistance

  • +[[0.12 – 0.26]] Maximum Life
  • +[0.02 – 0.048] Life On Kill
  • +[[0.02 – 0.048]] Healing Over Time

  • "Dearest Will, this ring is like my love for you. Both have no end. May this ring keep you safe and help keep me in your heart during your travels. - Lucya"
    - Inscription on the band
    Trembling Ring
    Ring
  • [6 – 25]% Cold Resistance
  • [6 – 25]% Lightning Resistance

  • +[[0.12 – 0.26]] Maximum Life
  • +[0.02 – 0.048] Life On Kill
  • +[[0.02 – 0.048]] Healing Over Time
  • Requires Level 40

    "Dearest Will, this ring is like my love for you. Both have no end. May this ring keep you safe and help keep me in your heart during your travels. - Lucya"
    - Inscription on the band
    Ring of Splintered Wood
    Ring
  • [6 – 25]% Lightning Resistance
  • [6 – 25]% Poison Resistance

  • +[1.8 – 5]% Critical Strike Chance
  • +[7 – 14]% Poison Damage
  • +[16.5 – 23.5]% Damage to Close Enemies

  • Even the slightest touch leaves painful splinters burrowed in the flesh.
    Ring of Splintered Wood
    Ring
  • [6 – 25]% Lightning Resistance
  • [6 – 25]% Poison Resistance

  • +[1.8 – 5]% Critical Strike Chance
  • +[7 – 14]% Poison Damage
  • +[16.5 – 23.5]% Damage to Close Enemies
  • Requires Level 25

    Even the slightest touch leaves painful splinters burrowed in the flesh.
    Grotesque Loop
    Ring
  • [6 – 25]% Cold Resistance
  • [6 – 25]% Poison Resistance

  • +[7 – 14]% Barrier Generation
  • +[15 – 22]% Fortify Generation
  • +[0.02 – 0.048] Life On Kill

  • A malformed collection of bone, flesh and a strange, hardened ichor, this ring-shaped object almost seems to have been grown, rather than crafted.
    Grotesque Loop
    Ring
  • [6 – 25]% Cold Resistance
  • [6 – 25]% Poison Resistance

  • +[7 – 14]% Barrier Generation
  • +[15 – 22]% Fortify Generation
  • +[0.02 – 0.048] Life On Kill
  • Requires Level 40

    A malformed collection of bone, flesh and a strange, hardened ichor, this ring-shaped object almost seems to have been grown, rather than crafted.
    Ring
    Ring
    Ring
    Legendary Ring
    Ring
    Legendary Ring
    Ring
    Legendary Ring
    Ring
    Legendary Ring
    Ring
    Legendary Ring
    Ring
    Legendary Ring
    Ring
    Legendary Ring
    Ring
    Legendary Ring
    Ring
    Legendary Ring
    Ring
    Legendary Ring
    Ring
    Legendary Ring
    Ring
    Legendary Ring
    Loop
    Legendary Ring
    Loop
    Legendary Ring
    Loop
    Legendary Ring
    Loop
    Legendary Ring
    Loop
    Legendary Ring
    Loop
    Legendary Ring
    Loop
    Legendary Ring
    Loop
    Legendary Ring
    Loop
    Legendary Ring
    Loop
    Legendary Ring
    Loop
    Legendary Ring
    Loop
    Legendary Ring
    Loop
    Legendary Ring
    Band
    Legendary Ring
    Band
    Legendary Ring
    Band
    Legendary Ring
    Band
    Legendary Ring
    Band
    Legendary Ring
    Band
    Legendary Ring
    Band
    Legendary Ring
    Band
    Legendary Ring
    Band
    Legendary Ring
    Band
    Legendary Ring
    Band
    Legendary Ring
    Band
    Legendary Ring
    Band
    Legendary Ring
    Circle
    Legendary Ring
    Circle
    Legendary Ring
    Circle
    Legendary Ring
    Circle
    Legendary Ring
    Circle
    Legendary Ring
    Circle
    Legendary Ring
    Circle
    Legendary Ring
    Circle
    Legendary Ring
    Circle
    Legendary Ring
    Circle
    Legendary Ring
    Circle
    Legendary Ring
    Circle
    Legendary Ring
    Ring
    Ring
    Ring
    Ring
    Ring I
    Ring
    Requires Level 15
    Miner's Litany
    Ring

    A simple ring inscribed with a prayer:
    “Shield me, Father, from crushing stones;
    from noxious gas and living bones.
    For if your way I do forsake;
    My life I offer, yours to take.”
    Quest: Undertaking
    Ring
    Ring
    Ring
    Ring
    Requires Level 10
    Band
    Ring
    Requires Level 10
    Seal of the Vizjerei
    Ring

    A mage’s ring for binding spirits. Etched along the outside are the true names of angels, demons and other mysterious entities, compelled to bestow power upon the ring’s wielder.
    Demoniac’s Boon
    Ring
  • [6 – 25]% Fire Resistance
  • [6 – 25]% Shadow Resistance

  • A foul yet ornate ring originally crafted to channel stygian magics. On closer inspection, it appears someone has recently inscribed the inside of the band with sigils of the Angiris Council.
    Steppe Band
    Ring
    Runed Band
    Ring
    Scrimshaw Band
    Ring
    Lapis Ward
    Ring
    Druidic Signet
    Ring
    Ring
    Ring
    Ring II
    Ring
    Requires Level 20
    Ring III
    Ring
    Requires Level 25
    Ring IV
    Ring
    Requires Level 30
    Ring V
    Ring
    Requires Level 35
    Ring VI
    Ring
    Requires Level 40
    Ring VII
    Ring
    Requires Level 45
    Ring VIII
    Ring
    Requires Level 50
    Ring IX
    Ring
    Requires Level 55
    Ring X
    Ring
    Requires Level 60
    Ring XI
    Ring
    Requires Level 65
    Ring XII
    Ring
    Requires Level 70
    Ring XIII
    Ring
    Requires Level 75
    Ring XIV
    Ring
    Requires Level 80
    Ring XV
    Ring
    Requires Level 85
    Ring XVI
    Ring
    Requires Level 90
    Ring XVII
    Ring
    Requires Level 95
    Vhenard's Esoteric Signet
    Ring

    A small and unassuming signet ring. The inside, however, reveals a mixture of engraved astrological symbols as well as prayers to various deities and spirits. It also faintly smells of sulfur.
    Signet of the Father
    Ring

    “And last was bestowed upon our Reverend Mother a signet ring. With it, came the authority to rule over all who would submit to the Father.”
    - Excerpt From The Trials of Prava
    Sigil of Braestaig
    Ring

    Airidah's gift to Yorin; a druidic wardstone set into a ring inscribed with runes that bear the promise to keep the wearer safe. A gift from the past to safeguard the future.
    Quest: Parting Embers
    The Crone's Blessing
    Ring
  • [6 – 25]% Lightning Resistance
  • [6 – 25]% Shadow Resistance

  • Made of twisted wood and containing traces of the Dark Thicket's twisted magic.
    Una's Lament
    Ring

    A band of curious metal that belonged to Una given her by her lost love. The band, a rare alloy, gave her fortitude and served as the last lonely tether to her withering humanity.
    Legendary Test Ring
    Legendary Ring

    Test legendary for ring.
    Hunter's Zenith
    Unique Ring
  • [6 – 25]% Lightning Resistance
  • [6 – 25]% Poison Resistance

  • Gain a bonus when you kill with a Shapeshifting Skill:
    Werewolf: Your next Non-Ultimate Werebear Skill costs no Resource and has no Cooldown.
    Werebear: Your next Werewolf Skill will Heal you for *825 when damage is first dealt.
  • +[7 – 14]% Damage while Shapeshifted
  • +[14 – 21]% Critical Strike Damage
  • +[[21 – 42]}|1%|] Overpower Damage
  • +1 Ranks of the Quickshift Passive

  • "By fang, claw, spear, or sword - send the bastards back to the flames from which they crawled! Soak the peat with their blood! For Fiacla-Géar! For Scosglen!"
    - Nafain, during the Days of Ash
    Mother's Embrace
    Unique Ring
  • [6 – 25]% Fire Resistance
  • [6 – 25]% Shadow Resistance

  • If a Core Skill hits 5 or more enemies, [20 – 40]% of the Resource cost is refunded.
  • +[10 – 18] All Stats
  • +[3.2 – 6]% Lucky Hit Chance
  • +[14 – 21]% Critical Strike Damage
  • +[[14 – 28]}|1%|] Overpower Damage

  • "Every tome, every scroll, every book in this temple produces the same answer. The only being willing to stand against the Eternal Conflict, against the Prime Evils, was Lilith."
    - Elias
    Ring of Starless Skies
    Unique Ring
  • [6 – 25]% Fire Resistance
  • [6 – 25]% Cold Resistance

  • Each consecutive Core Skill cast reduces the Resource cost of your next Core Skill by [8 – 12]%, up to a maximum of 40%.
  • +[3.2 – 6]% Lucky Hit Chance
  • +[1.8 – 5]% Critical Strike Chance
  • +[14 – 21]% Critical Strike Damage
  • +[12.5 – 19.5]% Core Skill Damage

  • "Yours is the power to pluck the stars from the heavens with the ease of a child gathering fruit from the bough."
    - Unknown
    Ring of Mendeln
    Unique Ring
  • [6 – 25]% Cold Resistance
  • [6 – 25]% Shadow Resistance

  • While you have 7 or more Minions you gain:
    Lucky Hit: Up to a 10% chance to empower all of your Minions, causing the next attack from each to explode for *825 Physical damage.
  • +[3.2 – 6]% Lucky Hit Chance
  • +[7 – 14]% Minion Attack Speed
  • [17.5 – 31.5]% Maximum Minion Life
  • +[[0.14 – 0.28]] Thorns

  • The signet of Mendeln ul-Diomed, the founder of the Priests of Rathma and the first Necromancer, was lost for over 3,000 years. The immense power over death held within, however, has not diminished.
    Ring of Misfortune
    Unique Ring
  • +6 Strength
  • +6 Intelligence
  • +6 Willpower
  • +6 Dexterity
  • Lucky Hit: Up to a 100% chance to lose all of your Resource.

  • A seemingly ordinary ring, but wearing it fills you with dread
    Evade Disabled On Slow Chill
    Unique Ring
  • Overrides Male Necromancer evade to a prototype version. Evade is disabled when the player is affected by slow or chill CC type.
  • Evade Scale By Slow Chill
    Unique Ring
  • Overrides Male Necromancer evade to a prototype version. Evade animation speed scales with slow or chill CC effects.
  • Unique Generic Ring 002
    Unique Ring
  • Attacks against Frozen targets increase your critical strike chance by [4 – 6]%. This bonus resets upon getting a critical strike.
  • Halo
    Unique Ring
  • TEST_unique_generic_ring_004
  • Test Ring Of Being Overpowered
    Unique Ring
  • unique_Test_Ring_Damage_Boost
  • Reyna's Wedding Ring
    Legendary Ring

    "To Reyna. My love for you is like this ring. It has no end. - Donnell"
    QA Test Legendary Ring
    Ring
    Performance Test Ring - Rogue Cold Imbue
    Unique Ring
  • You are permanently Cold Imbued.
  • Performance Test Ring - Rogue Poison Imbue
    Unique Ring
  • You are permanently Poison Imbued.
  • Performance Test Ring - Rogue Shadow Imbue
    Unique Ring
  • You are permanently Shadow Imbued.
  • Performance Test Ring - Shrine Artillery
    Unique Ring
  • You cheated to become permanently blessed with the Artillery Shrine. Seems kind of unfair.
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    Upgrade Ring

    Upgrading your Ring increases the Resistances they grant as well as the random stats they rolled. While you can upgrade common and magic gear, it is not recommended. You’d be better served waiting until you have rare and legendary/unique Jewelry before spending your materials.

     Rare items can be upgraded 3 times, while legendary items can be upgraded 4 times. The cost in Gold and materials increases with each upgrade, and you need special materials to upgrade legendary items.

    1. Rare Ring Upgrade Costs

    • Rank 1 Upgrade Cost – Iron Chunk x5 + 4,800 Gold
    • Rank 2 Upgrade Cost – Iron Chunk x5 + Silver Ore x4 + 11,250 Gold
    • Rank 3 Upgrade Cost – Iron Chunk x8 + Silver Ore x6 + Veiled Crystal x3 + 4,800 Gold

    2. Legendary Ring Upgrade Costs

    • Rank 1 Upgrade Cost – Iron Chunk x5 + 6,750 Gold
    • Rank 2 Upgrade Cost – Iron Chunk x5 + Silver Ore x4 + 13,500 Gold
    • Rank 3 Upgrade Cost – Iron Chunk x8 + Silver Ore x6 + Veiled Crystal x3 + 42,500 Gold
    • Rank 4 Upgrade Cost – Iron Chunk x12 + Silver Ore x7 + Veiled Crystal x6 + Abstruse Sigil x2 + 135,000 Gold

    Unsocket

    If you decide you want to upgrade or change your Gems at any time, you can unsocket your gear for a small Gold cost.

    You may want to upgrade the Gems you currently have in your gear, or swap to different ones to gain a stat you don’t currently have. Luckily, the Jeweler allows you to unsocket Gems from your Gear for a small Gold cost. This removes the Gem for later use and reopens the slot to allow a new Gem to be Socketed into it. The Gold cost increases as the Item Power of your gear increases.

    Unique Rings:

    Name/Icon Attack Defense Modifiers

    Stone Of Jordan
    162 189 6% Reduced Mana cost for skills (Sorceress Only)
    +8 Maximum Mana (Sorceress Only)
    +1 Rank to your equipped skills.

    The Writhing Band
    171 169 4% Damage
    +9 Maximum Mana (Sorceress Only)
    Hit Effect: Your attacks have up to a 8% chance to spawn a hydra that will aid you in combat.
    Ring of Three Curses 498 4% Lightning Damage
    6% Mana Cost Reduction (Sorcerer Only)
    +9 Maximum Mana (Sorcerer Only)
    7% Damage While Healthy
    Meteor gains a 45% critical strike damage bonus against vulnerable targets.

    List of Rings Affixes & Mods

    NameDescription
    +[7 – 14]% Barrier Generation
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[7 – 14]% Berserking Skill Damage
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[7 – 14]% Damage for [0.07 – 0.14] Seconds After Picking Up a Blood Orb
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +4*100% Damage for 4 Seconds After Picking Up a Blood Orb
    Item Power
    +[10.5 – 17.5]% Blood Orb Healing
    Item Power
    0[0.015 – 0.025]
    150[0.03 – 0.055]
    340[0.045 – 0.075]
    460[0.065 – 0.1]
    625[0.075 – 0.125]
    725[0.105 – 0.175]
    +[1.8 – 5]% Critical Strike Chance
    Item Power
    0[0.01 – 0.014]
    200[0.012 – 0.02]
    325[0.013 – 0.025]
    450[0.014 – 0.03]
    625[0.016 – 0.04]
    725[0.018 – 0.05]
    +[14 – 21]% Critical Strike Damage
    Item Power
    0[0.015 – 0.03]
    150[0.045 – 0.07]
    340[0.06 – 0.09]
    460[0.085 – 0.12]
    625[0.1 – 0.15]
    725[0.14 – 0.21]
    +[14 – 21]% Critical Strike Damage
    Item Power
    0[0.015 – 0.03]
    150[0.045 – 0.07]
    340[0.06 – 0.09]
    460[0.085 – 0.12]
    625[0.1 – 0.15]
    725[0.14 – 0.21]
    +[14 – 21]% Critical Strike Damage
    Item Power
    0[0.015 – 0.03]
    150[0.045 – 0.07]
    340[0.06 – 0.09]
    460[0.085 – 0.12]
    625[0.1 – 0.15]
    725[0.14 – 0.21]
    +[14 – 21]% Critical Strike Damage with Imbued Skills
    Item Power
    0[0.015 – 0.03]
    150[0.045 – 0.07]
    340[0.06 – 0.09]
    460[0.085 – 0.12]
    625[0.1 – 0.15]
    725[0.14 – 0.21]
    +[14 – 21]% Lightning Critical Strike Damage
    Item Power
    0[0.015 – 0.03]
    150[0.045 – 0.07]
    340[0.06 – 0.09]
    460[0.085 – 0.12]
    625[0.1 – 0.15]
    725[0.14 – 0.21]
    +[14 – 21]% Critical Strike Damage
    Item Power
    0[0.015 – 0.03]
    150[0.045 – 0.07]
    340[0.06 – 0.09]
    460[0.085 – 0.12]
    625[0.1 – 0.15]
    725[0.14 – 0.21]
    +[14 – 28]% Crackling Energy Damage
    Item Power
    0[0.01 – 0.04]
    150[0.04 – 0.09]
    340[0.06 – 0.12]
    460[0.08 – 0.16]
    625[0.1 – 0.2]
    725[0.14 – 0.28]
    +[7 – 14]% Damage Over Time
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[7 – 14]% Cold Damage
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[7 – 14]% Fire Damage
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[7 – 14]% Lightning Damage
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[7 – 14]% Physical Damage
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[7 – 14]% Poison Damage
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[7 – 14]% Shadow Damage
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[7 – 14]% Imbued Skill Damage
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[7 – 14]% Damage to Bleeding Enemies
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[7 – 14]% Damage to Burning Enemies
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[9.5 – 16.5]% Damage to Crowd Controlled Enemies
    Item Power
    0[0.015 – 0.025]
    150[0.03 – 0.055]
    340[0.04 – 0.07]
    460[0.06 – 0.095]
    625[0.07 – 0.12]
    725[0.095 – 0.165]
    +[7 – 14]% Damage to Chilled Enemies
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[16.5 – 23.5]% Damage to Daze Enemies
    Item Power
    0[0.02 – 0.035]
    150[0.05 – 0.075]
    340[0.07 – 0.1]
    460[0.095 – 0.135]
    625[0.115 – 0.165]
    725[0.165 – 0.235]
    +[16.5 – 23.5]% Damage to Distant Enemies
    Item Power
    0[0.02 – 0.035]
    150[0.05 – 0.075]
    340[0.07 – 0.1]
    460[0.095 – 0.135]
    625[0.115 – 0.165]
    725[0.165 – 0.235]
    +[7 – 14]% Damage to Freeze Enemies
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[21 – 35]% Damage to Injured Enemies
    Item Power
    0[0.02 – 0.05]
    150[0.065 – 0.115]
    340[0.09 – 0.15]
    460[0.13 – 0.2]
    625[0.15 – 0.25]
    725[0.21 – 0.35]
    +[16.5 – 23.5]% Damage to Close Enemies
    Item Power
    0[0.02 – 0.035]
    150[0.05 – 0.075]
    340[0.07 – 0.1]
    460[0.095 – 0.135]
    625[0.115 – 0.165]
    725[0.165 – 0.235]
    +[7 – 14]% Damage to Poisoned Enemies
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[7 – 14]% Damage to Affected By Shadow Damage Over Time Enemies
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[16.5 – 23.5]% Damage to Bleeding Enemies
    Item Power
    0[0.02 – 0.035]
    150[0.05 – 0.075]
    340[0.07 – 0.1]
    460[0.095 – 0.135]
    625[0.115 – 0.165]
    725[0.165 – 0.235]
    +[16.5 – 23.5]% Damage to Stun Enemies
    Item Power
    0[0.02 – 0.035]
    150[0.05 – 0.075]
    340[0.07 – 0.1]
    460[0.095 – 0.135]
    625[0.115 – 0.165]
    725[0.165 – 0.235]
    +[7 – 14]% Damage to Trap Enemies
    Item Power
    0[0.01 – 0.02]
    150[0.02 – 0.045]
    340[0.03 – 0.06]
    460[0.045 – 0.08]
    625[0.05 – 0.1]
    725[0.07 – 0.14]
    +[16.5 – 23.5]% Vulnerable Damage
    Item Power
    0[0.02 – 0.035]
    150[0.05 – 0.075]
    340[0.07 – 0.1]
    460[0.095 – 0.135]
    625[0.115 – 0.165]
    725[0.165 – 0.235]
    +[15 – 22]% Fortify Generation
    Item Power
    0[0.02 – 0.03]
    150[0.045 – 0.07]
    340[0.07 – 0.1]
    460[0.095 – 0.13]
    625[0.11 – 0.16]
    725[0.15 – 0.22]
    +[[0.12 – 0.26]] Maximum Life
    Item Power
    0[3 – 6]
    150[14 – 31]
    340[25 – 53]
    460[50 – 94]
    625[65 – 138]
    725[99 – 215]
    +[[0.02 – 0.048]] Healing Over Time
    Item Power
    00.015
    150[3 – 7]
    340[6 – 11]
    460[8 – 17]
    625[10 – 25]
    725[17 – 40]
    +[3.2 – 6]% Lucky Hit Chance
    Item Power
    0[0.014 – 0.018]
    150[0.015 – 0.025]
    340[0.018 – 0.03]
    460[0.021 – 0.035]
    625[0.025 – 0.045]
    725[0.032 – 0.06]
    +[[6 – 12]] Maximum Energy
    Item Power
    0[2 – 3]
    150[3 – 5]
    340[4 – 7]
    460[5 – 8]
    625[6 – 10]
    725[6 – 12]
    +[[6 – 12]] Maximum Essence
    Item Power
    0[2 – 3]
    150[3 – 5]
    340[4 – 7]
    460[5 – 8]
    625[6 – 10]
    725[6 – 12]
    +[[6 – 12]] Maximum Fury
    Item Power
    0[2 – 3]
    150[3 – 5]
    340[4 – 7]
    460[5 – 8]
    625[6 – 10]
    725[6 – 12]
    +[[6 – 12]] Maximum Mana
    Item Power
    0[2 – 3]
    150[3 – 5]
    340[4 – 7]
    460[5 – 8]
    625[6 – 10]
    725[6 – 12]
    +[[6 – 12]] Maximum Spirit
    Item Power
    0[2 – 3]
    150[3 – 5]
    340[4 – 7]
    460[5 – 8]
    625[6 – 10]
    725[6 – 12]
    +[[14 – 28]}|1%|] Overpower Damage
    Item Power
    0[0.01 – 0.04]
    150[0.04 – 0.09]
    340[0.06 – 0.12]
    460[0.08 – 0.16]
    625[0.1 – 0.2]
    725[0.14 – 0.28]
    [17.5 – 31.5]% Maximum Minion Life
    Item Power
    0[5 – 8]
    150[20 – 37]
    340[39 – 67]
    460[69 – 119]
    625[94 – 167]
    725[144 – 260]
    Golem Inherit +[4.2 – 7]% of Your Thorns
    Item Power
    0[2 – 2]
    150[5 – 8]
    340[8 – 14]
    460[16 – 25]
    625[22 – 36]
    725[35 – 58]
    Mages Inherit +[4.2 – 7]% of Your Thorns
    Item Power
    0[2 – 2]
    150[5 – 8]
    340[8 – 14]
    460[16 – 25]
    625[22 – 36]
    725[35 – 58]
    Warriors Inherit +[4.2 – 7]% of Your Thorns
    Item Power
    0[2 – 2]
    150[5 – 8]
    340[8 – 14]
    460[16 – 25]
    625[22 – 36]
    725[35 – 58]
    [5 – 12]% Resource Generation
    Item Power
    0[0.01 – 0.015]
    150[0.015 – 0.035]
    340[0.02 – 0.05]
    460[0.03 – 0.065]
    625[0.035 – 0.085]
    725[0.05 – 0.12]

    Diablo 4 Item Slots

    Characters in Diablo IV can equip a total of 10 items on the following item slots: Helm, Torso, Gloves, Legs, Boots, Amulet, Ring 1, Ring 2, Main Hand, and Off-Hand.

    Diablo 4 Item Slots

    D4 Guides & Tips