Name | Affix | Socket | Material Cost |
---|---|---|---|
Vicious Caged Heart | Craft a Random Vicious that is relative to your character’s level. | Can be inserted into Vicious malignant sockets, found in Jewelry. | 35x Brutal Caged Heart + 35x Devious Caged Heart Cost to Craft: 1,000 Gold |
Brutal Caged Heart | Craft a Random Brutal that is relative to your character’s level. | Can be inserted into Brutal malignant sockets, found in Jewelry. | 35x Vicious Caged Heart + 35x Devious Caged Heart Cost to Craft: 1,000 Gold |
Devious Caged Heart | Craft a Random Devious that is relative to your character’s level. | Can be inserted into Devious malignant sockets, found in Jewelry. | 35x Brutal Caged Heart + 35x Vicious Caged Heart Cost to Craft: 1,000 Gold |
Once Inserted, hearts can be replaced, but not removed.
Binds to Account on Pickup.
A deviant form of Lilith’s sinister machinations has given birth to a new threat, Malignant Monsters. These decaying abominations roam Sanctuary in a frenzy, mindlessly attacking anyone in range without hesitation. Wanderers will investigate this mysterious malady in a new Questline with the help of Cormond, a former priest of the Cathedral of Light, who also trains you to capture the Malignant Hearts fueling these foul beasts and convert them into build-altering powers. The malignancy that’s taken hold of the Burning Hells’ armies cannot remain unchecked—you must snuff it out at the source before all of Sanctuary becomes its thrall.
To keep up with the relentless animosity of Malignant Monsters, you’ll need to turn their Hearts against them. Slaying Partly Corrupted enemies, a type of Malignant Monster, will drop a Malignant Heart. These can be captured by performing a ritual with the Cage of Binding, an item acquired during the Season’s Questline. Partly Corrupted enemies are an unruly sort and won’t go down easily. Trying to capture the Heart will cause the Partly Corrupted enemy to be reborn as a Fully Corrupted enemy. If defeated, these amalgamations of rot will drop a version of the Malignant Heart that can be placed into special Infested sockets in your Jewelry in place of a Normal Gem.
Our first season will introduce 32 Malignant Hearts across four categories that provide new, unique bonuses. As you encounter more menacing Malignant Creatures so too will the strength of their Malignant Hearts grow. There’s much more to share on the Season’s theme and we cannot wait to do so in the future.
One of the best places to acquire Malignant Hearts are in the new Malignant Tunnels, highly replayable Dungeons teeming with fearsome foes to eradicate. Scour this dank system of tunnels for the catalyst of Malignant Monsters and go toe-to-toe against Varshan the Consumed, the newest Boss battle, if you dare.
Once the Season has ended, the character you made and its progress will be transferred to the Eternal Realm. All items you collected, including in your Seasonal stash, will be transferred too. You can take this character into Sanctuary whenever you please, but Season-specific features such as Malignant Hearts will no longer be accessible.