Skills can trigger Lucky Hit effects. If a Skill has a Lucky Hit Chance of 50%, and an effect a 20% chance to Stun an enemy, then that Skill will Stun enemies on average 50%* 20% = 10% of the time.
Frost Bolt has 50% * 20% = 10% chance to Stun.
You are basically rolling the above two numbers. First one to see if you trigger lucky hit, then another one to see if you trigger the effect itself. Now if you don't have any lucky hit effects in your gear or skills, then nothing will happen.
Name | Requires | Description |
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Elixir of Combatant Fortune | Level 36 | Increases Lucky Hit Chance by 30% and Experience gained by 5% for 30 minutes. |
Name | Description | Tags | Power Name | Rewards |
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Pressure Point | Lucky Hit: Your Core skills have up to a {10 skill_rankup_desc: Vulnerable Chance {10 | Tags: Vulnerable, Core, Lucky Hit | Barbarian Talent 08 |
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Concussion | Lucky Hit: Skills using Bludgeoning weapons have up to a {10 skill_rankup_desc: One-Handed Chance {10 | Tags: Crowd Control, Bludgeoning, Two-Handed, Lucky Hit | Barbarian Talent 02 |
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Elemental Exposure | Lucky Hit: Your Storm Skills have up to a 10% chance to make enemies Vulnerable for {1 skill_rankup_desc: Vulnerable Duration {1 | Tags: Vulnerable, Lucky Hit, Storm, Nature Magic | Druid Talent NatureMagic T2 N1 |
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Earthen Might | Lucky Hit: Damaging enemies with Earth Skills has up to a 5% chance to: | Tags: Critical Strikes, Damage, Spirit, Lucky Hit, Earth, Crowd Control, Nature Magic | Druid Talent NatureMagic T5 N1 |
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Electric Shock | Lucky Hit: Dealing Lightning damage to enemies has up to a {5 skill_rankup_desc: Immobilize Chance Up to {5 | Tags: Crowd Control, Lightning, Lucky Hit, Damage | Druid Talent NatureMagic T4 N1 |
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Bad Omen | Lucky Hit: Up to a {10 skill_rankup_desc: Chance Up to {10 | Tags: Vulnerable, Lightning, Damage, Nature Magic, Storm, Lucky Hit, Crowd Control | Druid Talent 14 |
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Hewed Flesh | Lucky Hit: Your damage has up to a {4 skill_rankup_desc: Spawn Chance {4 | Tags: Lucky Hit, Corpse | Necromancer Talent Summoning T2 N2 |
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Drain Vitality | Lucky Hit: Hitting enemies with Blood Skills has up to a 25% chance to Fortify you for {2.5 skill_rankup_desc: Fortify Amount {2.5 | Tags: Fortify, Lucky Hit, Blood | Necromancer Talent Summoning T4 N3 |
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Crippling Darkness | Lucky Hit: Darkness Skills have up to a 15% chance to Stun for {1 skill_rankup_desc: Stun Duration {1 | Tags: Crowd Control, Darkness, Lucky Hit | Necromancer Talent Caster T1 N2 |
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Alchemist's Fortune | Non-Physical damage you deal has a +{5 skill_rankup_desc: Lucky Hit Chance Bonus +{5 | Tags: Non-Physical, Lucky Hit | Rogue Talent Cunning T2 N1 |
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Second Wind | Every 100 Energy you spend grants you +{5 skill_rankup_desc: Lucky Hit Chance Bonus +{5 | Tags: Energy, Lucky Hit | Rogue Talent 07 |
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Innervation | Lucky Hit: Up to a {10 skill_rankup_desc: Chance {10 | Tags: Energy, Lucky Hit | Rogue Talent 10 |
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Shadow Crash | Lucky Hit: Shadow damage has up to a 10% chance to Stun for {0.5 skill_rankup_desc: Stun Duration {0.5 | Tags: Crowd Control, Shadow, Lucky Hit | Rogue Talent 02 |
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Victimize | Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a 30% chance to cause an explosion, dealing 23% of the original damage to them and surrounding enemies. | Tags: Vulnerable, Damage, Physical, Lucky Hit | Rogue Talent Discipline T5 N3 |
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Exposure | Lucky Hit: Dealing direct damage to an enemy affected by a Trap Skill has up to a 25% chance to: | Tags: Trap, Grenade, Damage, Physical, Cooldown, Crowd Control, Lucky Hit | Rogue Talent Cunning T5 N1 |
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Avalanche | Lucky Hit: Your Frost Skills have up to a 10% chance to make your next cast of Ice Shards, Frozen Orb, or Blizzard consume no Mana and deal x40% increased damage. Chance is doubled against Vulnerable enemies. | Tags: Vulnerable, Lucky Hit, Mana, Damage, Frost | Sorcerer Talent Cold T3 N2 |
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Elemental Attunement | Lucky Hit: Critical Strikes have up to a {5 skill_rankup_desc: Lucky Hit Chance {5 | Tags: Defensive, Lucky Hit, Critical Strikes, Cooldown | Sorcerer Talent Elemental T2 N2 |
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Static Discharge | Lucky Hit: Critical Strikes with Shock Skills have up to a {5 skill_rankup_desc: Chance {5 | Tags: Crackling Energy, Shock, Lucky Hit, Critical Strikes | Sorcerer Talent Lightning T1 N2 |
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Frigid Breeze | Lucky Hit: Cold damage against Vulnerable enemies has up to a 20% chance to generate {5 skill_rankup_desc: Mana Restored {5 | Tags: Vulnerable, Cold, Lucky Hit, Mana | Sorcerer Talent 05 |
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Precision Magic | Your Lucky Hit Chance is increased by +{5 skill_rankup_desc: Lucky Hit Chance +{5 | Tags: Lucky Hit | Sorcerer Talent 03 |
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Crippling Flames | Lucky Hit: Your Pyromancy Skills have up to a {5 skill_rankup_desc: Lucky Hit Chance {5 | Tags: Healthy, Lucky Hit, Crowd Control, Pyromancy | Sorcerer Talent 08 |
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Snap Freeze | Lucky Hit: Frost Skills have up to a {3 skill_rankup_desc: Chance {3 | Tags: Frozen, Lucky Hit, Crowd Control, Frost | Sorcerer Talent Cold T1 N2 |
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Convulsions | Lucky Hit: Shock Skills have up to a {3 skill_rankup_desc: Chance {3 | Tags: Shock, Lucky Hit, Crowd Control | Sorcerer Talent Lightning T2 N2 |
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In Diablo 4 there’s a bunch of random on-hit effects you can trigger with any attack, which are called Lucky Hits. Lucky Hits come from many different sources: skills, passives, items, and Legendary Aspects. One example is a stat that can be found on weapons that reads:
Lucky Hit: Up to +X% Chance to Execute Injured Non-Elites
On top of this chance that you have mentioned in the effect itself every skill has a base Lucky Hit Chance, which is something we usually call proc coefficient in other games. This base Lucky Hit chance is multiplied by the chance listed in the Lucky Hit effect.
Important: To view base Lucky Hit Chance on Skills you need to turn on Advanced Tooltips in Settings.
Finally we have a +% Lucky Hit Chance stat that can roll on Rings, Gloves, and Wands (Sorcerer only). All these rolls are added together and they act as another multiplier to your Lucky Hit Chance.
Lets say you have the following stats on your items:
And let’s say you’re hitting an Injured (less than 35% HP) enemy with Forceful Arrow skill, which has a 50% Lucky Hit chance. In that case your actual chance to execute this enemy is:
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Guides |