Name | Icon | How to Get | Category | Class | Bonus | Dungeon |
---|---|---|---|---|---|---|
Accelerating Aspect | ![]() |
| Offensive | All | Critical Strikes with Core Skills increase your Attack Speed by [15-25]% for 5 seconds. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of Abundant Energy | ![]() |
| Offensive | Sorceress | Crackling Energy has a [20-30]% chance to chain to an additional enemy. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of Ancestral Echoes | ![]() |
| Offensive | Barbarian | Lucky Hit: While Call of the Ancients is on your Action Bar, damaging enemies with Leap, Upheaval, or Whirlwind have up to a [40-50]% chance to summon an Ancient to perform the same Skill. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Ancient Reservoir, Hawezar |
Aspect of Ancestral Force | ![]() |
| Offensive | Barbarian | Hammer of the Ancients quakes outwards, dealing [32-50]% of its damage to enemies. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Sunken Ruins, Scosglen |
Aspect of Ancient Flame | ![]() |
| Offensive | Sorceress | While both bonuses from the Esu's Ferocity Key Passive are active, your Attack Speed is increased by [40-50]%. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of Anemia | ![]() |
| Utility | Barbarian | Lucky Hit: Direct damage against Bleeding enemies has up to a [20-30]% chance to Stun them for 2 seconds. Allowed Item Types: Helm, Chest Armor, Boots, Gloves, Shield, Amulet (Power increased by 50%). | Kor Dragan Barracks, Fractured Peaks |
Aspect of Armageddon | ![]() |
| Offensive | Sorceress | An hail of Meteorites falls during Inferno, dealing [X] Fire Damage on impact. Your Meteorites Immobilize enemies for 3 seconds. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of Arrow Storms | ![]() |
| Offensive | Rogue | Lucky Hit: Your Marksman Skills have up to a 10% chance to create an arrow storm at the target's present location, dealing [X]% Physical damage over 3 seconds. You can have up to 5 active arrow storms. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Howling Warren, Scosglen |
Aspect of Berserk Fury | ![]() |
| Resource | Barbarian | You gain [3-6] Fury per second while Berserking. Allowed Item Types: Ring. | N/A |
Aspect of Berserk Ripping | ![]() |
| Offensive | Barbarian | Whenever you deal direct damage while Berserking, inflict [20-30%] if the base damage dealt as additional Bleeding damage over 5 seconds. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Mournfield, Dry Steppes |
Aspect of Binding Embers | ![]() |
| Offensive | Sorceress | Flame Shield lets you move unhindered through enemies. Enemies you move through while Flame Shield is active are Immobilized for [2.0-3.0] seconds. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of Biting Cold | ![]() |
| Offensive | Sorceress | When you Freeze an enemy there is a [25-35%] chance they become Vulnerable for 3 seconds. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Forgotten Depths, Dry Steppes |
Aspect of Branching Volleys | ![]() |
| Offensive | Rogue | Barrage's arrows have [15-25]% chance to split into 2 arrows whenever they ricochet. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Shadowed Plunge, Hawezar |
Aspect of Bul-Kathos | ![]() |
| Defensive | Barbarian | Leap creates an Earthquake that deals [X] Physical damage over 4 seconds. While standing in Earthquakes, you gain 5% increased Damage Reduction Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | Light's Refuge, Hawezar |
Aspect of Burning Rage | ![]() |
| Offensive | Barbarian | While Berserking you deal [X] Fire Damage every second to surrounding enemies Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of Bursting Bones | ![]() |
| Offensive | Necromancer | When a segment of Bone Prison is destroyed or expired, is deals [X] damage in an area around itself. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Path of the Blind, Dry Steppes |
Aspect of Bursting Venoms | ![]() |
| Offensive | Rogue | Lucky Hit: Critical Strikes with Poison Imbued Skills have up to a xx% chance to create a toxic pool that deals [X] Poisoning damage over 3 seconds to enemies within. While standing in the pool Poison Imbuement has no Cooldown and no Charge limit. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of Concentration | ![]() |
| Resource | Sorceress | Your Mana Regeneration is increased by [10-20%][x] if you have not taken damage in the last 3 seconds. Allowed Item Types: Ring. | N/A |
Aspect of Conflagration | ![]() |
| Offensive | Sorceress | While channeling Incinerate, your Burning damage is increased by [20-30]%[x] Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Light's Watch, Fractured Peaks |
Aspect of Control | ![]() |
| Offensive | Sorceress | You deal [30-40]%[x] more damage to Immobilized, Stunned, or Frozen enemies. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Sunken Library, Kehjistan |
Aspect of Corruption | ![]() |
| Offensive | Rogue | Your Imbuement Skill effects have [20-40]%[x] increased potency against Vulnerable enemies. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Renegade's Retreat, Kehjistan |
Aspect of Cruel Sustenance | ![]() |
| Defensive | Rogue | Explosions from the Victimize Key Passive Heal you for [X] Life for each enemy damaged, up to a maximum of [X] Life. Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | N/A |
Aspect of Cyclonic Force | ![]() |
| Defensive | Druid | Cyclone Armor also provides Physical Damage Reduction. In addition, Cyclone Armor will also be applied to all nearby allies. Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | Collapsed Vault, Kehjistan |
Aspect of Decay | ![]() |
| Offensive | Necromancer | Each time the Shadowblight Key Passive deals damage to enemies, it increases the next Shadowblight's damage within xx seconds by [20-40]%[x], stacking up to 5 times. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of Disobedience | ![]() |
| Defensive | All | You gain [0.25-0.50]%[x] increased Armor for 4 seconds when you deal any form of damage, stacking up to [25.00-50.00]%[x] Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | Halls of the Damned, Kehjistan |
Aspect of Echoing Fury | ![]() |
| Resource | Barbarian | Your Shout skills generate [2.0-4.0] Fury per seconds while active. Allowed Item Types: Ring. | Sirocco Caverns, Kehjistan |
Aspect of Efficiency | ![]() |
| Resource | Sorceress | Casting a Basic skill reduces the Mana cost of your next Core skill by [10-20]% Allowed Item Types: Ring. | Domhainne Tunnels, Scosglen |
Aspect of Elusive Menace | ![]() |
| Defensive | Rogue | While you have both bonuses from the Close Quarters Combat Key Passive active, your Dodge Chance increases by [1-5]% whenever you're hit by a Close enemy. Successfully Dodging resets this bonus. Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | N/A |
Aspect of Empowering Reaper | ![]() |
| Offensive | Necromancer | Critical Strikes from Sever have a [10-20]% chance to spawn a pool of Blight under Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Flooded Depths, Scosglen |
Aspect of Encircling Blades | ![]() |
| Offensive | Rogue | Flurry damages enemies in a circle around you and deals [8-15]%[x] increased damage. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Forsaken Quarry, Fractured Peaks |
Aspect of Encroaching Wrath | ![]() |
| Offensive | Barbarian | After spending 100 Fury, your next Weapon Mastery Skill deals [82-100]%[x] increased damage. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of Engulfing Flames | ![]() |
| Offensive | Sorceress | While enemies are affected by more Damage Over Time than their total Life, you deal [30-40]%[x] increased Burning damage to them. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of Explosive Mist | ![]() |
| Offensive | Necromancer | Blood Mist triggers Corpse Explosion on surrounding Corpses. When Blood Mist detonates a Corpse, its Cooldown is reduced by [0.2-0.5] seconds. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of Explosive Verve | ![]() |
| Utility | Rogue | Your Grenade Skills count as Trap Skills. Whenever you arm a Trap or drop Grenades, you gain [10-18]%[+] increased Movement Speed for 3 seconds. Allowed Item Types: Helm, Chest Armor, Boots, Gloves, Shield, Amulet (Power increased by 50%). | Derelict Lodge, Fractured Peaks |
Aspect of Exposed Flesh | ![]() |
| Resource | Necromancer | Lucky Hit: Up to a 10% chance to generate [30-50] Essence when hitting a Vulnerable enemy with your Bone Skills. Allowed Item Types: Ring. | N/A |
Aspect of Fortune | ![]() |
| Utility | Sorceress | Your Lucky Hit Chance is increased by [10-20]%[+] while you have a Barrier active. Allowed Item Types: Helm, Chest Armor, Boots, Gloves, Shield, Amulet (Power increased by 50%). | N/A |
Aspect of Frenzied Dead | ![]() |
| Offensive | Necromancer | Each time one of your Summoning Minions damages an enemy, they gain [10-14]%[+] Attack Speed for 3 seconds, up to [30-42]%[+] Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of Frozen Memories | ![]() |
| Offensive | Sorceress | The Avalanche Key Passive now applies to 1 additional casts. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of Frozen Memories | ![]() |
| Offensive | Sorceress | The Avalanche Key Passive now applies to 1 additional cast. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of Frozen Orbit | ![]() |
| Offensive | Sorceress | Frozen Orb stays in place after reaching its destination and explodes 2 additional times for [20-30]% of its damage. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of Frozen Wake | ![]() |
| Offensive | Sorceress | While Ice Armor is active, you leave behind exploding Ice Spikes that deal [X] damage. Your Ice Spikes Chill enemies for [10%]. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of Giant Strides | ![]() |
| Resource | Barbarian | Reduces the Cooldown of Leap by [3-5] seconds per enemy hit, up to a maximum of 9 seconds. Allowed Item Types: Ring. | N/A |
Aspect of Grasping Veins | ![]() |
| Utility | Necromancer | Gain [10-20]%[+] increased Critical Strike Chance for 6 seconds when you cast Allowed Item Types: Helm, Chest Armor, Boots, Gloves, Shield, Amulet (Power increased by 50%). | Corrupted Grotto, Kehjistan |
Aspect of Grasping Whirlwind | ![]() |
| Utility | Barbarian | Whirlwind periodically Pulls enemies to you. Allowed Item Types: Helm, Chest Armor, Boots, Gloves, Shield, Amulet (Power increased by 50%). | N/A |
Aspect of Hardened Bones | ![]() |
| Defensive | Necromancer | While you have 7 or more Minions, your Minions gain [10-20]% increased Damage Reduction. Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | N/A |
Aspect of Hungry Blood | ![]() |
| Offensive | Necromancer | When Blood Lance hits an enemy that is already lanced, it has a [10-20]% chance to fire a Blood Lance at a Nearby enemy. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of Imitated Imbuement | ![]() |
| Offensive | Rogue | Your Shadow Clones also mimic the Imbuements applied to your Skills. Casting an Imbuement Skill grants your active Shadow Clone [8-16]%[x] increased damage for 5 seconds. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of Inner Calm | ![]() |
| Offensive | All | Deal [5.0-10]%[x] increased damage for each second you stand still, up to 30%[x] Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Raethwind Wilds, Scosglen |
Aspect of Lethal Dusk | ![]() |
| Defensive | Rogue | Evading through an enemy infected by Shadow Imbuement grants Stealth for 4 seconds. Breaking Stealth with an attack grants you [1-5]% Maximum Life on Kill for 4 seconds. Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | N/A |
Aspect of Limitless Rage | ![]() |
| Offensive | Barbarian | Each point of Fury you generate while at Maximum Fury grants your next Core Skill [1-2]% increased damage, up to [15-30]% Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of Mending Stone | ![]() |
| Defensive | Druid | The duration of Earthern Bulwark is increased by 6 seconds. In addition, killing an enemy with Earth skills replenishes [X] of your active Earthen Bulwark's Barrier. Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | Sealed Archives, Dry Steppes |
Aspect of Metamorphic Stone | ![]() |
| Offensive | Druid | Boulder is now a Core Skill and costs 60 Spirit to cast dealing [80-100]% of normal damage. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of Might | ![]() |
| Defensive | All | Basic Skills grant 20% Damage Reduction for [2.0-6.0] seconds. Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | Dark Ravine, Dry Steppes |
Aspect of Natural Balance | ![]() |
| Offensive | Druid | Casting a Storm Skill grants your Earth Skills [30.0-45.0]% Critical Strike Damage for 4 seconds. Casting an Earth Skill increases the Critical Strike Chance of Storm Skills by [8.0-12.0]% for 4 seconds. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of Noxious Ice | ![]() |
| Utility | Rogue | Chilled enemies Poisoned by Poison Imbuement will be further Chilled for 20% per second. You deal [10-25]%[x] additional Poison damage to Frozen enemies. Allowed Item Types: Helm, Chest Armor, Boots, Gloves, Shield, Amulet (Power increased by 50%). | N/A |
Aspect of Numbing Wrath | ![]() |
| Defensive | Barbarian | Each point of Fury generated while at Maximum Fury grants [X] Fortify. Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | Heathen's Keep, Hawezar |
Aspect of Overwhelming Currents | ![]() |
| Offensive | Sorceress | Unstable Currents has a [10-20]% chance to cast an additional Shock Skill. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of Perpetual Stomping | ![]() |
| Mobility | Barbarian | Damaging an enemy with Kick or Ground Stomp resets Leap's Cooldown. Allowed Item Types: Boots, Amulet (Power increased by 50%). | Charnel House, Dry Steppes |
Aspect of Piercing Cold | ![]() |
| Offensive | Sorceress | Ice Shards pierce [3-4] times, dealing [50-100]% less damage per subsequent enemy hit. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Dead Man's Dredge, Fractured Peaks |
Aspect of Plunging Darkness | ![]() |
| Offensive | Necromancer | Bone Prison spawns a pool of Blight Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Rimescar Cavern, Fractured Peaks |
Aspect of Potent Blood | ![]() |
| Resource | Necromancer | While at full Life, Blood Orbs grant [10-20] Essence. Allowed Item Types: Ring. | Betrayer's Row, Dry Steppes |
Aspect of Quickening Fog | ![]() |
| Utility | Rogue | You automatically drop a Smoke Grenade at the end of Dash. Dash's Cooldown is reduced by [0.25-0.35] seconds for each enemy Dazed this way, up to [0.75-1.05] seconds. Allowed Item Types: Helm, Chest Armor, Boots, Gloves, Shield, Amulet (Power increased by 50%). | N/A |
Aspect of Quickening Fog | ![]() |
| Offensive | Rogue | You automatically drop a Smoke Grenade at the end of Dash. Dash's Cooldown is reduced by [0.25-0.35] seconds for each enemy Mthis way, up to [0.75- 1.05] seconds. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of Quicksand | ![]() |
| Utility | Druid | Damage from Earth skills Slow enemies hit by [25-50]% for 5 seconds. Allowed Item Types: Helm, Chest Armor, Boots, Gloves, Shield, Amulet (Power increased by 50%). | Ferals' Den, Scosglen |
Aspect of Rathma's Chosen | ![]() |
| Offensive | Necromancer | Whenever your Blood Skills Overpower you gain [20-50]%[+] Attack Speed for 4 seconds. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of Reanimation | ![]() |
| Offensive | Necromancer | Your Skeletons gain increased damage while alive, up to [20-30]%[x] after 10 seconds. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Aldurwood, Scosglen |
Aspect of Repeating | ![]() |
| Offensive | Rogue | Rapid Fire has a [25]% chance to ricochet to another target. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of Retaliation | ![]() |
| Offensive | Druid | Your Core skills deal up to [20-40]%[x] increased damage based on your amount of Fortify. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Seaside Descent, Dry Steppes |
Aspect of Retribution | ![]() |
| Offensive | All | Distant enemies have a 8% chance to be Stunned for 2 seconds when they hit you. You deal [20-40]%[x] increased damage to Stunned enemies. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Abandoned Mineworks, Kehjistan |
Aspect of Serration | ![]() |
| Offensive | Necromancer | The Ossified Essence Key Passive also increases the Critical Strike Damage of your Bone Skills by 1%[+] per Essence, up to [30-40]%[+] Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of Shared Misery | ![]() |
| Utility | All | Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a [30-50]% chance for that Crowd Control effect to spread to another unaffected enemy. Allowed Item Types: Helm, Chest Armor, Boots, Gloves, Shield, Amulet (Power increased by 50%). | Oblivion, Hawezar |
Aspect of Shattered Stars | ![]() |
| Offensive | Sorceress | Meteorites fall around Meteor, dealing [X] Fire damage on impact. Your Meteorites additionally Burn enemies they hit for [X] damage over [X] seconds. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of Shielding Storm | ![]() |
| Defensive | Necromancer | Each time that Bone Storm damages an enemy, gain a Barrier equal to [2-5]% of your Base Life for 10 seconds. Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | N/A |
Aspect of Singed Extremities | ![]() |
| Utility | Sorceress | After Immobilize wears off, enemies are Slowed by [25-35]% for 4 seconds Allowed Item Types: Helm, Chest Armor, Boots, Gloves, Shield, Amulet (Power increased by 50%). | Earthen Wound, Hawezar |
Aspect of Siphoned Victuals | ![]() |
| Defensive | Rogue | Lucky Hit: Damaging a Vulnerable enemy with a Core Skill has up to a [10-20]% chance to drop a Healing Potion Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | Leviathan's Maw, Hawezar |
Aspect of Splintering Energy | ![]() |
| Offensive | Sorceress | Lightning Spear has a [11-20]% chance to spawn an additional Lightning Spear when you cast it. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Crumbling Hekma, Kehjistan |
Aspect of Static Cling | ![]() |
| Offensive | Sorceress | Your casts of Charged Bolts have a [15.0-25.0]% chance to be attracted to enemies and and last 300% longer. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Wretched Delve, Scosglen |
Aspect of Stolen Vigor | ![]() |
| Defensive | Rogue | Each stack of the Momentum Key Passive Heals you for [X] Life per second. Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | N/A |
Aspect of Surprise | ![]() |
| Offensive | Rogue | When you Evade or Shadow Step, you leave behind a cluster of exploding Stun Grenades that deal [X] total Physical damage and Stun enemies for 2 seconds. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of Swelling Curse | ![]() |
| Offensive | Necromancer | Bone Spirit deals increased damage based on distance traveled, up to [15-25]%[x] Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Hive, Scosglen |
Aspect of Synergy | ![]() |
| Offensive | Rogue | Using an Agility Skill reduces the Cooldown ofyour next Subterfuge Skill by 20%. Using a Subterfuge Skill increases the damage of your next Agility Skill by [10-30]%[x] Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of Tempering Blows | ![]() |
| Defensive | Barbarian | After Swapping weapons 6 times, gain [X] Fortify. Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | Defiled Catacomb, Fractured Peaks |
Aspect of Three Curses | ![]() |
| Offensive | Sorceress | Meteor deals [35-50]%[x] increased Critical Strike Damage against Healthy targets. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Serpent's Lair, Hawezar |
Aspect of Torment | ![]() |
| Utility | Necromancer | Critical Strikes with Bone Skills increase your Essence Regeneration by [20-30]%[x] for 4 seconds. Allowed Item Types: Helm, Chest Armor, Boots, Gloves, Shield, Amulet (Power increased by 50%). | Black Asylum, Fractured Peaks |
Aspect of Ultimate Shadow | ![]() |
| Offensive | Necromancer | Bone Storm and Blood Wave are also Darkness Skills, deal Shadow damage, and gain additional effects:
| N/A |
Aspect of Uncanny Resilience | ![]() |
| Defensive | Rogue | Whenever you trigger a Lucky Hit, gain [X]%[x] increased Damage Reduction for 5 seconds, up to a maximum of [X]%[x] Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | N/A |
Aspect of Uncanny Treachery | ![]() |
| Offensive | Rogue | Dealing direct damage to a Dazed Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Demon's Wake, Scosglen |
Aspect of Unrelenting Fury | ![]() |
| Resource | Barbarian | Killing an enemy with a Core Skill refunds [10.0-20.0]% of its base Fury cost. Can only happen once per Skill cast. Allowed Item Types: Ring. | Hallowed Ossuary, Fractured Peaks |
Aspect of Unstable Imbuements | ![]() |
| Offensive | Rogue | When casting an lmbuement Skill you trigger an Imbued explosion around yourself. applying the Imbuement effects and dealing [X] damage of the same type. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Whispering Vault, Dry Steppes |
Aspect of Untimely Death | ![]() |
| Offensive | Necromancer | Each percent of your Maximum Life you Heal beyond 100% grants you 0.5 bonus Overpower damage on your next Overpowering attack, up to a [20.0-60.0]% bonus. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of Volatile Shadows | ![]() |
| Offensive | Rogue | When a Dark Shroud shadow would be removed you trigger an exposion around yourself taht deals [X] Shadow damage Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Ancient's Lament, Dry Steppes |
Aspect of the Alpha | ![]() |
| Offensive | Druid | Your Wolf Companions are now Werewolf Companions. Werewolf Companions deal [75-100]%[+] additional damage and can spread Rabies. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of the Blurred Beast | ![]() |
| Offensive | Druid | While dashing, Shred seeks out Nearby Poisoned enemies instantly dealing [60-90%] of the Poisoning damage to them. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of the Bounding Conduit | ![]() |
| Mobility | Sorceress | Gain [20-25]% Movement Speed for 3 seconds after Teleporting. Allowed Item Types: Boots, Amulet (Power increased by 50%). | Komdor Temple, Dry Steppes |
Aspect of the Calm Breeze | ![]() |
| Resource | Druid | Lucky Hit: Wind Shear has up to a [5-10]% chance to fully restore your Spirit Allowed Item Types: Ring. | Grinning Labyrinth, Dry Steppes |
Aspect of the Changeling's Debt | ![]() |
| Offensive | Druid | Damaging a Poisoned enemy with a Werebear Skill will instantly deal [120-150]% of the Poisoning damage and consume the Poisoning Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Conclave, Kehjistan |
Aspect of the Crowded Sage | ![]() |
| Defensive | All | You Heal for [X] Life per second for each Close enemy, up to [X] Life per second Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | N/A |
Aspect of the Damned | ![]() |
| Offensive | Necromancer | You deal [30-40]%[x] increased Shadow Damage to enemies afflicted by both Decrepify and Iron Maiden. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Uldur's Cave, Kehjistan |
Aspect of the Dark Howl | ![]() |
| Utility | Druid | Debilitating Roar is now a Werewolf Skill. In addition, Debilitating Roar will Immobilize Poisoned enemies for [2.0-4.0] seconds. Allowed Item Types: Helm, Chest Armor, Boots, Gloves, Shield, Amulet (Power increased by 50%). | N/A |
Aspect of the Deflecting Barrier | ![]() |
| Defensive | All | While you have a Barrier active, there is a [7-13]% chance to ignore incoming direct damage from Distant enemies. Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | Lost Keep, Hawezar |
Aspect of the Dire Whirlwind | ![]() |
| Offensive | Barbarian | Whirlwind's Critical Strike Chance is increased by [3 - 8]% for each second it is channeled, up to [9 - 24]% Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Garan Hold, Scosglen |
Aspect of the Embalmer | ![]() |
| Defensive | Necromancer | Consuming a Corpse has a [20 - 30]% chance to spawn a Blood Orb. Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | N/A |
Aspect of the Expectant | ![]() |
| Offensive | All | Attacking enemies with a Basic Skill increases the damage of your next Core Skill cast by [5-10]% up to 30% Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Underroot, Scosglen |
Aspect of the Frozen Tundra | ![]() |
| Offensive | Sorceress | While Deep Freeze is active, exploding Ice Spikes form in the area, dealing [X] Cold damage. Your Ice Spikes have a [25 - 35%] increased explosion radius. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of the Iron Warrior | ![]() |
| Defensive | Barbarian | Iron Skin grants Unstoppable, and [10-20]% Damage Reduction. Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | Carrion Fields, Dry Steppes |
Aspect of the Prickling | ![]() |
| Offensive | Barbarian | Damaging an enemy with a Core Skill has up to a [X]% chance to grant [X] Thorns for 5 seconds. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of the Protector | ![]() |
| Defensive | All | Damaging an Elite enemy grants you a Barrier absorbing up to [X] damage for 10 seconds. This effect can only happen once every 30 seconds. Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | Lost Archives, Fractured Peaks |
Aspect of the Rampaging Werebeast | ![]() |
| Offensive | Druid | The duration of Grizzly Rage is increased by [1-5] seconds. In addition, Critical Strikes while Grizzly Rage is active increase your Critical Strike Damage by 10%[x] for the duration. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Endless Gates, Hawezar |
Aspect of the Relentless Armsmaster | ![]() |
| Resource | Barbarian | Gain [20-36%] increased Fury Generation while all damage bonuses from Walking Arsenal Key Passive are active. Allowed Item Types: Ring. | Calibel's Mine, Scosglen |
Aspect of the Stampede | ![]() |
| Offensive | Druid | Gain 1 additional Companion. In addition, your Companion Skills deal [10-20%] bonus damage. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of the Tempest | ![]() |
| Offensive | Druid | Hurricane damage is increased by [7.0-15.0%] each second while active. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Blind Burrows, Hawezar |
Aspect of the Trampled Earth | ![]() |
| Offensive | Druid | Trample now summons 6 Landslide pillars of earth during its duration that deal [70-80]% normal damage. Trample is now also a Nature Magic and Earth Skill. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of the Umbral | ![]() |
| Resource | All | Restore [1-4] resource of your Primary Resource when you Crowd Control an enemy. Allowed Item Types: Ring. | Champion's Demise, Dry Steppes |
Aspect of the Unbroken Tether | ![]() |
| Offensive | Sorceress | Chain Lightning has a [25- 35%] chance to chain 2 additional times. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Aspect of the Unsatiated | ![]() |
| Resource | Druid | After killing an enemy with Shred, your next Werewolf Skill generates [20-30%] more Spirit and deals [20-30%] increased damage. Allowed Item Types: Ring. | Tormented Ruins, Fractured Peaks |
Aspect of the Unwavering | ![]() |
| Defensive | Sorceress | Taking direct damage has a [2-6%] chance to reset the Cooldown of one of your Defensive Skills. Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | Putrid Aquifer, Kehjistan |
Aspect of the Ursine Horror | ![]() |
| Offensive | Druid | Pulverize is now also an Earth skill. After casting Pulverize, tectonic spikes continue to deal [X] damage over 2 seconds. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Belfry Zakara, Hawezar |
Aspect of the Void | ![]() |
| Utility | Necromancer | Blight's defiled area, when spawned, Pulls in enemies around the affected area. Allowed Item Types: Helm, Chest Armor, Boots, Gloves, Shield, Amulet (Power increased by 50%). | N/A |
Aspect of the Wildrage | ![]() |
| Offensive | Druid | Your Companions gain the bonuses from the Bestial Rampage Key Passive. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Assimilation Aspect | ![]() |
| Resource | Druid | You have 8% increased Dodge Chance versus enemies affected by Damage Over Time effects. When you Dodge you gain [5-10] of your Primary Resource. Allowed Item Types: Ring. | N/A |
Balanced Aspect | ![]() |
| Resource | Druid | Increase your Maximum Spirit by [30-50] and Spirit Generation by 20% while Grizzly Rage is active. Allowed Item Types: Ring. | N/A |
Ballistic Aspect | ![]() |
| Utility | Druid | When you have Fortify your Earth Skills gain +2 Ranks. Allowed Item Types: Helm, Chest Armor, Boots, Gloves, Shield, Amulet (Power increased by 50%). | Whispering Pines, Scosglen |
Battle-Mad Aspect | ![]() |
| Offensive | Barbarian | Gain Berserking for [X] seconds after swapping weapons [X] times. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Bear Clan Berserker's Aspect | ![]() |
| Resource | Barbarian | Killing an enemy while Berserking has a 40% chance to grant [16-32%] increased Cooldown Reduction to your Brawling Skills for 2 seconds. Allowed Item Types: Ring. | N/A |
Bladedancer's Aspect | ![]() |
| Offensive | Rogue | Twisting Blades orbit for a short time after they return to you, dealing [10-15%] of Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Jalal's Vigil, Scosglen |
Blast-Trapper's Aspect | ![]() |
| Offensive | Rogue | Lucky Hit: Dealing direct damage to enemies affected by your Trap Skills has up to a [30-50%] chance to make them Vulnerable for 3 seconds. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Kor Valar Ramparts, Fractured Peaks |
Blighted Aspect | ![]() |
| Offensive | Necromancer | You deal [50-120%] increased damage for 6 seconds after the Shadowblight Key Passive damages enemies 10 times. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Akkhan's Grasp, Hawezar |
Blood Getter's Aspect | ![]() |
| Utility | Necromancer | Your maximum number of Skeletal Warriors is increased by 2 Allowed Item Types: Helm, Chest Armor, Boots, Gloves, Shield, Amulet (Power increased by 50%). | N/A |
Blood Seeker's Aspect | ![]() |
| Offensive | Necromancer | Blood Lance deals [15-25%] increased damage to its primary target per lanced enemy Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Mercy's Reach, Fractured Peaks |
Blood-Soaked Aspect | ![]() |
| Offensive | Necromancer | Blood Mist leaves a trail that lasts for 4 seconds and deals [X] Shadow damage per second to enemies who stand in it. Your Movement Speed is no longer reduced while Blood Mist is active. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Blood-bathed Aspect | ![]() |
| Offensive | Necromancer | Blood Surge's nova echoes again after a short delay, dealing [70-60%] less damage. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Hoarfrost Demise, Fractured Peaks |
Bold Chieftain's Aspect | ![]() |
| Resource | Barbarian | Whenever you cast a Shout Skill, its Cooldown is reduced by [1.0 -1.9] seconds per Nearby enemy, up to a maximum of 6 seconds. Allowed Item Types: Ring. | N/A |
Brawler's Aspect | ![]() |
| Offensive | Barbarian | Enemies damaged by Kick or Charge will explode if they are killed within the next 2 seconds, dealing [X] damage to surronding enemies. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Haunted Refuge, Hawezar |
Cadaverous Aspect | ![]() |
| Offensive | Necromancer | Consuming a Corpse increases the damage of your next Core Skill by [5-10%], up to [25-50%] Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Charged Aspect | ![]() |
| Mobility | Sorceress | Collecting Crackling Energy increases your Movement Speed by [10-15%] for 4 seconds. Allowed Item Types: Boots, Amulet (Power increased by 50%). | Maddux Watch, Scosglen |
Cheat's Aspect | ![]() |
| Defensive | Rogue | You take [15.0-25.0%] less damage from Crowd Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain 15%[+] Movement Speed for 2 seconds. Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | Luban's Rest, Scosglen |
Coldbringer's Aspect | ![]() |
| Utility | Necromancer | Every 10 seconds, your Cold Skeletal Mages cast a blizzard that deals [X] Cold damage and continuously Chills enemies for 8% over 6 seconds. Allowed Item Types: Helm, Chest Armor, Boots, Gloves, Shield, Amulet (Power increased by 50%). | N/A |
Conceited Aspect | ![]() |
| Offensive | All | Deal [15-25%] increased damage while you have a Barrier active. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Crashstone Aspect | ![]() |
| Offensive | Druid | Earth Skills deal [40-50%] more Critical Strike Damage to Crowd Controlled enemies. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Stockades, Scosglen |
Death Wish Aspect | ![]() |
| Offensive | Barbarian | Gain [X] Thorns while Berserking. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Penitent Cairns, Scosglen |
Devilish Aspect | ![]() |
| Offensive | Barbarian | After generating 100 Fury your next Core Skill creates a Dust Devil that deals [X] damage to enemies behind the target Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Dire Wolf's Aspect | ![]() |
| Offensive | Druid | Grizzly Rage now shapeshifts you into a Dire Werewolf. As a Dire Werewolf you gain [15-25%] Movement Speed instead of Damage Reduction and a [30-50%] Spirit cost reduction bonus. In addition, kills Heal you for 10% of your Maximum Life. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Dust Devil's Aspect | ![]() |
| Offensive | Barbarian | Whirlwind leaves behind Dust Devils that deal [X] damage to surrounding enemies. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Earthguard Aspect | ![]() |
| Defensive | Druid | Gain [15-25%] bonus amount to your next Earthen Bulwark for each enemy you Crowd Control up to a maximum of 100%. Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | N/A |
Earthquake Aspect | ![]() |
| Offensive | Barbarian | Ground Stomp creates an Earthquake damaging enemies for [X] Physical Damage over 4 seconds. While standing in Earthquakes, you deal [5-15%] increased damage. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Earthstriker's Aspect | ![]() |
| Offensive | Barbarian | After swapping weapons 10 times, your next attack will Overpower and deal [30-50%] increased Overpower damage. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Maugan's Works, Hawezar |
Edgemaster's Aspect | ![]() |
| Offensive | All | Skills deal up to [10- 20%] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Oldstones, Scosglen |
Elementalist's Aspect | ![]() |
| Offensive | Sorceress | Core or Mastery Skills cast at or above 100 Mana gain a [20.0 - 40.0%] increased Critical Strike Chance. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Pallid Delve, Dry Steppes |
Eluding Aspect | ![]() |
| Utility | All | Becoming Injured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a [40-20] second Cooldown. Allowed Item Types: Helm, Chest Armor, Boots, Gloves, Shield, Amulet (Power increased by 50%). | Caldera Gate, Fractured Peaks |
Encased Aspect | ![]() |
| Defensive | Sorceress | While Deep Freeze is active, you restore [10-20%] of your Maximum Life and Mana per second. Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | N/A |
Energizing Aspect | ![]() |
| Resource | Rogue | Damaging an Elite enemy with a Basic Skill generates [3 - 7] Energy. Allowed Item Types: Ring. | Sanguine Chapel, Fractured Peaks |
Enshrouding Aspect | ![]() |
| Defensive | Rogue | Gain a free Dark Shroud shadow every 3 seconds when standing still. Each Dark Shroud shadow grants [2.0-4.0%] increased Damage Reduction. Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | Ghoa Ruins, Hawezar |
Escape Artist's Aspect | ![]() |
| Defensive | Rogue | Upon taking damage from surrounding enemies, you drop a Smoke Grenade and Dodge the next [2-7] attacks within 10 seconds. This effect can only occur once every 100 seconds. Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | N/A |
Everliving Aspect | ![]() |
| Defensive | Sorceress | You take [20-25%] less damage from Crowd Controlled or Vulnerable enemies. Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | N/A |
Exploiter's Aspect | ![]() |
| Utility | All | You have 20% increased Crowd Control Duration. While enemies are Unstoppable, you deal [20-50%] Allowed Item Types: Helm, Chest Armor, Boots, Gloves, Shield, Amulet (Power increased by 50%). | N/A |
Fastblood Aspect | ![]() |
| Utility | Necromancer | Blood Orbs reduce your Ultimate Cooldown by [0.5-1.0] seconds. Allowed Item Types: Helm, Chest Armor, Boots, Gloves, Shield, Amulet (Power increased by 50%). | Iron Hold, Hawezar |
Flamewalker's Aspect | ![]() |
| Mobility | Sorceress | Coming in contact with your Firewall grants you [15-25%] Movement Speed for 4 seconds. Allowed Item Types: Boots, Amulet (Power increased by 50%). | Cultist Refuge, Fractured Peaks |
Flesh-Rending Aspect | ![]() |
| Utility | Necromancer | After Decompose spawns a Corpse, gain [10-20] Essence. Allowed Item Types: Helm, Chest Armor, Boots, Gloves, Shield, Amulet (Power increased by 50%). | Nostrava Deepwood, Fractured Peaks |
Frostbitten Aspect | ![]() |
| Utility | Rogue | Chilled enemies hit by your Grenade Skills have a chance equal to double your Critical Strike Chance to be instantly Frozen for 2 seconds. You deal [10-25%] increased Critical Strike Damage against Frozen enemies. Allowed Item Types: Helm, Chest Armor, Boots, Gloves, Shield, Amulet (Power increased by 50%). | N/A |
Frostblitz Aspect | ![]() |
| Defensive | Sorceress | Frost Nova gains an additional Charge but the Cooldown per Charge is increased by [40-30%] Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | N/A |
Ghostwalker Aspect | ![]() |
| Mobility | All | While Unstoppable and for 4 seconds after, you gain [10- 25%] increased Movement Speed and can move freely through enemies. Allowed Item Types: Boots, Amulet (Power increased by 50%). | Broken Bulwark, Scosglen |
Glacial Aspect | ![]() |
| Offensive | Sorceress | When you cast Blizzard it will periodically spawn exploding Ice Spikes that deal [X] damage. Your Ice Spikes deal [20-30%] increased damage to Frozen enemies. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Gravitational Aspect | ![]() |
| Offensive | Sorceress | Ball Lightning orbits around you, but its damage is decreased by [20-10%] Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Hulking Aspect | ![]() |
| Utility | Necromancer | Your Golem has [1-4%] chance to Allowed Item Types: Helm, Chest Armor, Boots, Gloves, Shield, Amulet (Power increased by 50%). | Sepulcher of the Forsworn, Kehjistan |
Icy Alchemist's Aspect | ![]() |
| Offensive | Rogue | Lucky Hit: Damaging a Chilled or Frozen enemy with a Shadow Imbued Skill has up to a 75% chance to release an explosion that deals [X] Cold damage to the target and surrounding enemies, Chilling them for 15%. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Incendiary Aspect | ![]() |
| Resource | Sorceress | Lucky Hit: Burning Damage has up to a [5-10%] chance to restore 10 Mana. Allowed Item Types: Ring. | Tomb of the Saints, Kehjistan |
Infiltrator's Aspect | ![]() |
| Offensive | Rogue | Poison Trap no longer breaks Stealth and triggers no Cooldown or arm time while you are in Stealth. All Poison Traps activate when you exit Stealth and Poison Trap's Cooldown will be [5 - 8] seconds per trap placed. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Iron Blood Aspect | ![]() |
| Defensive | Barbarian | Gain [2.0-4.0%] Damage Reduction for each nearby Bleeding enemy up to [10 - 20%] maximum. Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | Forgotten Ruins, Kehjistan |
Lightning Dancer's Aspect | ![]() |
| Offensive | Druid | Lightning Storm Critical Strikes spawn 3 Dancing Bolts that seek enemies in the area dealing [X] Lightning damage. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Luckbringer Aspect | ![]() |
| Utility | Barbarian | Gain [12-20%] increased Lucky Hit Chance while all damage bonuses from the Walking Arsenal Key Passive are active. Allowed Item Types: Helm, Chest Armor, Boots, Gloves, Shield, Amulet (Power increased by 50%). | N/A |
Mage-Lord's Aspect | ![]() |
| Offensive | Sorceress | The Vyr's Mastery Key Passive's Damage Reduction is increased by [20-30%] for each Close enemy, up to [60-90%]. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Mangled Aspect | ![]() |
| Resource | Druid | When you are struck as a Werebear you have a [20-30%] chance to gain 1 Spirit. Allowed Item Types: Ring. | Immortal Emanation, Fractured Peaks |
Mangler's Aspect | ![]() |
| Utility | Rogue | Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a [25-45%] chance to Daze them for 2 seconds. Allowed Item Types: Helm, Chest Armor, Boots, Gloves, Shield, Amulet (Power increased by 50%). | N/A |
Mighty Storm's Aspect | ![]() |
| Offensive | Druid | The Earthen Might Key Passive also applies to your Storm Skills Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Needleflare Aspect | ![]() |
| Offensive | All | Thorns damage dealt has a [20-40%] chance to deal damage to all enemies around you. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Yshari Sanctum, Kehjistan |
Nighthowler's Aspect | ![]() |
| Offensive | Druid | Blood Howl increases Critical Strike Chance by [5.0%-10.0%] In addition, Blood Howl also affects nearby Companions and Players for 3 seconds. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Forbidden City, Fractured Peaks |
Opportunist's Aspect | ![]() |
| Offensive | Rogue | When you break Stealth with an attack, you drop a cluster of exploding Stun Grenades around your location that deal [X] total Physical damage and Stun Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Prison of Caldeum, Kehjistan |
Osseous Gale Aspect | ![]() |
| Offensive | Necromancer | Bone Storm consumes up to 8 Corpses to increase its duration by up to [X] seconds. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Overcharged Aspect | ![]() |
| Offensive | Druid | Lucky Hit: Up to a [10-20%] chance when dealing Lightning damage to overload the target for 3 seconds, causing any direct damage you deal to them to pulse [X] additional damage to surrounding enemies. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Mariner's Refuge, Scosglen |
Prodigy's Aspect | ![]() |
| Resource | Sorceress | Using a Cooldown restores [15-25] Mama. Allowed Item Types: Ring. | Witchwater, Hawezar |
Protecting Aspect | ![]() |
| Defensive | All | When hit while not Healthy, a magical bubble is summoned around you for [3.0-5.0] seconds. While standing in the bubble players are Immune. Can only occur once every 90 seconds. Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | N/A |
Rapid Aspect | ![]() |
| Offensive | All | Basic Skills gain [15-30%] Attack Speed Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Buried Halls, Dry Steppes |
Ravager's Aspect | ![]() |
| Mobility | Rogue | Shadow Step has an additional Charge. Killing an enemy with Shadow Step refunds a Charge and increases the damage of Shadow Step by [1-6%] for 2 seconds, up to [5-30%] Allowed Item Types: Boots, Amulet (Power increased by 50%). | N/A |
Ravenous Aspect | ![]() |
| Resource | Rogue | Killing a Vulnerable enemy grants you [50-70%] increased Energy Regeneration for 4 seconds. Allowed Item Types: Ring. | Shifting City, Dry Steppes |
Recharging Aspect | ![]() |
| Resource | Sorceress | Each time Chain Lightning bounces off you, gain [4-6] Mana. Allowed Item Types: Ring. | Zenith, Fractured Peaks |
Relentless Berserker's Aspect | ![]() |
| Utility | Barbarian | Lucky Hit: Damaging an enemy with a Core Skill has up to a [22 - 40%] chance to extend the duration of Berserking by 1 second. Double this duration if it was a Critical Strike. Allowed Item Types: Helm, Chest Armor, Boots, Gloves, Shield, Amulet (Power increased by 50%). | Hakan's Refuge, Kehjistan |
Requiem Aspect | ![]() |
| Utility | Necromancer | You gain [3-5] maximum Essence per active Minion. Allowed Item Types: Helm, Chest Armor, Boots, Gloves, Shield, Amulet (Power increased by 50%). | Vault of the Forsaken, Scosglen |
Rotting Aspect | ![]() |
| Offensive | Necromancer | Decompose can chain up to 2 additional targets. When Decompose spawns a Corpse, it has a [30-60%] chance to spawn a Corpse under all afflicted targets. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Runeworker's Conduit Aspect | ![]() |
| Offensive | Druid | Critical Strikes with Storm Skills charge the air around you for [1.0-2.0] seconds causing a Lightning Strike to periodically hit an enemy in the area for [X] Lightning Damage. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Sacrificial Aspect | ![]() |
| Utility | Necromancer | Your Sacrifice bonuses are increased by [15-25%] Allowed Item Types: Helm, Chest Armor, Boots, Gloves, Shield, Amulet (Power increased by 50%). | Ruins of Eridu, Hawezar |
Seismic-Shift Aspect | ![]() |
| Offensive | Druid | Earth Spike launches spikes in a line and has a [1.5-2.5] second Cooldown. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Serpentine Aspect | ![]() |
| Offensive | Sorceress | You may have 1 additional Hydra active, but Hydra's duration is reduced by [30-20%] Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Shadowslicer Aspect | ![]() |
| Offensive | Rogue | When you cast Dash, a Shadow Clone is spawned at your location that also casts Dash, dealing [25-35%] of the Base damage. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Twisted Hollow, Scosglen |
Shattered Aspect | ![]() |
| Offensive | Sorceress | Explosions from the Shatter Key Passive deal [30-40%] increased damage if enemies die while Frozen. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Shepherd's Aspect | ![]() |
| Offensive | Druid | Core Skills deal an additional [6.0-8.0%] damage for each active Companion. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Bloodsoaked Crag, Dry Steppes |
Shockwave Aspect | ![]() |
| Offensive | Druid | Pulverize creates a shockwave that travels forward, dealing [X]% of its damage to targets in the path. | N/A |
Skinwalker's Aspect | ![]() |
| Defensive | Druid | When you use a Shapeshifting Skill that changes your form, gain [X] Life. If you are at full Life, gain the same amount as Fortify Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | Fading Echo, Kehjistan |
Skullbreaker's Aspect | ![]() |
| Offensive | Barbarian | Stunning a Bleeding enemy deals [22-40%] of their total Bleeding amount to them as Physical damage. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Slaking Aspect | ![]() |
| Resource | Barbarian | Lucky Hit: You have up to a [30-50%] chance to gain 20 Fury when Rend deals direct damage to at least one Bleeding enemy. Allowed Item Types: Ring. | Maulwood, Fractured Peaks |
Smiting Aspect | ![]() |
| Offensive | All | You have [10-20%] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain [20- 40%] increased Crowd Control Duration. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Snap Frozen Aspect | ![]() |
| Defensive | Rogue | Each Chilled or Frozen enemy you Evade through grants you a Barrier that absorbs xx damage for [X] seconds, absorbing up to a maximum of [X] damage. Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | N/A |
Snowguard's Aspect | ![]() |
| Defensive | Sorceress | While within your own Blizzard, you take [10.0-15.0%] less damage. Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | Fetid Mausoleum, Hawezar |
Snowveiled Aspect | ![]() |
| Defensive | Sorceress | Casting Ice Armor makes you Unstoppable for [2.0-3.0] seconds. Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | Sarat's Lair, Scosglen |
Splintering Aspect | ![]() |
| Offensive | Necromancer | Bone Spear's primary attack makes enemies hit beyond the first Vulnerable for [1.5-2.5] seconds. Bone Shards from Bone Spear deal [50-100%] bonus damage to Vulnerable enemies and pierce them. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Guulrahn Slums, Dry Steppes |
Stable Aspect | ![]() |
| Offensive | Sorceress | While Unstable Currents is not active, your Shock Skills have a [5-10%] chance to trigger a free cast from it. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Steadfast Berserker's Aspect | ![]() |
| Defensive | Barbarian | Lucky Hit: Up to a 35% chance to gain [X] Fortify whenever you deal direct damage while Berserking. Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | N/A |
Storm Beast's Aspect | ![]() |
| Resource | Druid | Lucky Hit: Storm skills have up to a [X]% chance to grant 10 Spirit. Allowed Item Types: Ring. | N/A |
Storm Swell Aspect | ![]() |
| Offensive | Sorceress | You deal [11-20%] increased damage to Vulnerable enemies while you have a Barrier. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Onyx Hold, Dry Steppes |
Stormchaser's Aspect | ![]() |
| Offensive | Druid | Tornado will seek up to [1-3] targets Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Stormclaw's Aspect | ![]() |
| Offensive | Druid | Critical Strikes with Shred deal [20-30]% of the damage dealt as Lightning Damage to the target and surrounding enemies. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Anica's Claim, Fractured Peaks |
Stormshifter's Aspect | ![]() |
| Utility | Druid | While Hurricane is active, gain +2 Ranks to your Shapeshifting Skills. Allowed Item Types: Helm, Chest Armor, Boots, Gloves, Shield, Amulet (Power increased by 50%). | Crusader's Cathedral, Kehjistan |
Symbiotic Aspect | ![]() |
| Defensive | Druid | When the Nature's Fury Key Passive triggers a free Skill, your non Ultimate Cooldowns of the opposite type are reduced by [4-8] seconds. Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | N/A |
Tidal Aspect | ![]() |
| Offensive | Necromancer | Blood Wave fires two additional waves, each dealing [50-60]% less damage than the previous. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Torturous Aspect | ![]() |
| Utility | Necromancer | Enemies afflicted by your Iron Maiden have a [15-25]% chance to be Stunned for 1 Second when they deal direct damage. Allowed Item Types: Helm, Chest Armor, Boots, Gloves, Shield, Amulet (Power increased by 50%). | Deserted Underpass, Kehjistan |
Toxic Alchemist's Aspect | ![]() |
| Offensive | Rogue | Lucky Hit: Damaging a Poisoned enemy with a Shadow Imbued Skill has up to a 75% chance to create a toxic explosion that applies [X] Poisoning damage over 5 seconds to the target and surrounding enemies. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Trickshot Aspect | ![]() |
| Offensive | Rogue | Whenever Penetrating Shot damages an enemy. 2 additional arrows split off to either side. These side arrows deal [10-25%] of Penetrating Shot's Base damage and do not split. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Bastion of Faith, Hawezar |
Trickster's Aspect | ![]() |
| Offensive | Rogue | Caltrops also throw a cluster of Stun Grenades that explode and deal [X] total Physical damage and Stunning enemies for 0.50 seconds. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Guulrahn Canals, Dry Steppes |
Umbrous Aspect | ![]() |
| Defensive | Rogue | Lucky Hit: Critical Strikes with Marksman Skills have up to a [X]% chance to grant a free Dark Shroud shadow. Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | N/A |
Unyielding Commander's Aspect | ![]() |
| Offensive | Necromancer | While Army of the Dead is active, your Minions gain [70-100%] Attack Speed and take 90% reduced damage. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Faceless Shrine, Hawezar |
Vengeful Aspect | ![]() |
| Offensive | Rogue | Lucky Hit: Making an enemy Vulnerable has up to a [30-50%] chance to grant +3% increased Critical Strike Chance for 3 seconds, up to +9%. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Inferno, Kehjistan |
Veteran Brawler's Aspect | ![]() |
| Offensive | Barbarian | Each time a Core Skill deals direct damage to an enemy, your next Charge or Leap deals [15-20]% increased damage, up to [225-300]% Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | Heretics Asylum, Kehjistan |
Vigorous Aspect | ![]() |
| Defensive | Druid | Gain [10.0-15.0]% Damage Reduction while Shapeshifted into a Werewolf. Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). | Steadfast Barracks, Hawezar |
Viscous Aspect | ![]() |
| Utility | Necromancer | Your maximum number of Skeletal Mages is increased by 2 Allowed Item Types: Helm, Chest Armor, Boots, Gloves, Shield, Amulet (Power increased by 50%). | N/A |
Weapon Master's Aspect | ![]() |
| Offensive | Barbarian | Your Weapon Mastery Skills have an additional Charge. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Wind Striker Aspect | ![]() |
| Mobility | All | Critical Strikes grant [8.0-16.0]% Movement Speed for 1 second, up to 6 seconds. Allowed Item Types: Boots, Amulet (Power increased by 50%). | Shivta Ruins, Kehjistan |
Windlasher Aspect | ![]() |
| Offensive | Barbarian | Casting Double Swing twice within 1.5 seconds creates a Dust Devil that deals [X] damage to enemies behind the target. Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. | N/A |
Legendaries should fundamentally change the gameplay of abilities, and that’s exactly the approach we’re taking in Diablo IV. The best way to illustrate this is to review a few powers we’ve worked on for the Sorceress skill Teleport.
One Legendary might increase your defense shortly after you Teleport, making it a great defensive escape tool. Another might increase your damage for a short period of time after you Teleport, making you more likely to want to jump into the fray. Still another removes the Teleport cooldown entirely, but now sends you in a random direction, so you have high, but unpredictable mobility. Lastly, we have a power that adds a burst of area damage to enemies upon your arrival.
Combining all these Legendaries can result in some pretty wild and satisfying results, and it’s up to you (and perhaps a little luck) to decide which ones to combine.
Legendary Aspects can be imprinted on Rare and Legendary items at the Occultist. After imprinting:
Codex of Power Aspects can be applied indefinitely. Regularly extracted Legendary Aspects are consumed when they are imprinted onto an item. An item can only be imbued once!
You have an opportunity to go and basically override the existing legendary power on this and put in the new power they’ve just collected to the Codex of Power. So in this way, players get this deterministic way to kind of collect a series of these legendary powers that are out there in the game for them to find. But it’s not all of them.
Legendary Powers exist on Legendary items, and Unique Powers exist on Unique items. These can be generic (for every build), category-specific and skill-specific. Some examples follow:
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