To complete this storyline, you just need to finish Chapter 1 and Chapter 2 of the Season Journey.
Holding Back To The Flood
Holding Back To The Flood is a new Side Quest in Diablo 4 Season 1.
Objective
Complete Chapter 1 of the Season Journey
Complete Chapter 2 of the Season Journey
Press U to open the Season Journey.
Complete Chapter 1 of the Season Journey
Complete 7 of the following 9 objectives to obtain the Chapter Rewards. Each Objective grants Smaller Favor towards the Battle Pass.
Name
Objective
Rewards
The Hangsman’s Garden
Collect 15 Gallowvine, found nearly anywhere
1500 Flavor
Heart of Corruption
Find 1 Malignant Heart, available after completing or skipping the Campaign
1500 Flavor
Den of Evil
Complete any Dungeon found on your Map
1500 Flavor
Trouble in the Wilds
Complete a World Event found on your Map
1500 Flavor
Into the Frozen Dark
Complete 3 Dungeons in Fractured Peaks
1500 Flavor
What Lurks Below
Complete a Cellar
1500 Flavor
Kind Stranger
Complete 5 Priority or Side Quests
1500 Flavor
Keeper of the Keys
Collect a Whispering Key, sold at the Purveyor of Curiosities
1500 Flavor
Waste Not
Salvage 10 Normal items at the Blacksmith
1500 Flavor
Season Journey Chapter 1 Rewards
16000 Flavor (Battle Progression)
First Journey Cache. Contains a number of herbs, as well as jewelry.
Barbarian -Aspect of Ancestral Charge. Charge calls forth 4 Ancients who also Charge, dealing [50 – 100]% of normal damage.
Druid -Subterranean Aspect. Poison Creeper’s active also casts Landslide in a circle around you. Earth Skills deal [10 – 20]% increased damage to Poisoned enemies.
Necromancer -Aspect of Gore Quills. Casting Blood Lance will consume Blood Orbs to also conjure lances from them. Each additional Blood Lance deals [20 – 50]% of normal damage and prioritizes targeting un-lanced enemies.
Rogue -Aspect of Pestilent Points. Every 3rd cast of Puncture is Poison Imbued with [100 – 150]% of normal potency.
Sorcerer -Aspect of Searing Wards. After spending [100 – 200] Mana your next Firewall is free to cast and will destroy incoming Small Missiles.
Diablo 4 Gold, Items, Boosting
Diablo 4 Items for Sale (6% off coupon: vhpg). Fast and Safe Diablo IV Items. 5-star service, nice discount, instant delivery.
Complete 9 of the following 11 objectives to obtain the Chapter Rewards. Each Objective grants Smaller Favor towards the Battle Pass.
Objective
Requirement
Rewards
Undertaker
Complete 10 Cellars
1500 Flavor
Stopping the Spread
Find 3 Malignant Hearts, available after completing or skipping the Campaign
1500 Flavor
Ruins Reclaimed
Conquer a Stronghold
1500 Flavor
Gemcutter
Craft a Chipped Gem at the Jeweler
1500 Flavor
A Torch in the Depths
Complete 5 Malignant Tunnels, available after completing or skipping the Campaign
1500 Flavor
Baptized in Blood
Reach level 25
1500 Flavor
Vivisector
Collect 15 Demon Hearts (Kill Demons or do Cellars)
1500 Flavor
A Warrior of Taste
Change your gear’s appearance at the Wardrobe
1500 Flavor
Lightning the Way
Interact with 10 Waypoints for faster travel to new places
1500 Flavor
Spit and Polish
Upgrade 2 items to 1 star at the Blacksmith or Jeweler
1500 Flavor
Finer Clarity
Upgrade your potion to Minor at the Alchemist
1500 Flavor
Season Journey Chapter 2 Rewards
16000 Flavor (Battle Progression)
Second Journey Cache. Contains a number of Scattered Prisms, as well as jewelry.
Barbarian -Bold Chieftain’s Aspect. Whenever you cast a Shout Skill, its Cooldown is reduced by [1 – 1.9] seconds per Nearby enemy, up to a maximum of 6 seconds.
Druid -Shockwave Aspect. Pulverize creates a shockwave that travels forward, dealing [60 – 100]% of its damage to targets in the path.
Necromancer -Aspect of Exposed Flesh. Lucky Hit: Up to a 10% chance to generate [30 – 50] Essence when hitting a Vulnerable enemy with your Bone Skills.
Rogue -Aspect of Surprise. When you Evade or Shadow Step, you leave behind a cluster of exploding Stun Grenades that deal [82.5 – 165] total Physical damage and Stun enemies for [PowerTag.Rogue_Grenades.”Script Formula 2″|2|] seconds.
Sorcerer -Aspect of Frozen Orbit. Frozen Orb stays in place after reaching its destination and explodes 2 additional times for [20 – 30]% of its damage.