Diablo 4 Dazed

D4 Dazed

Dazed enemies cannot attack or use Skills but are still able to move.

The Dazed status effect prevents enemies from attacking or using Skills for a short duration, but does not stop them from moving. It can be removed through Unstoppable or Immune effects.

Diablo 4 Dazed

Bonus Damage vs Dazed Enemies:

  • Increases damage dealt to Daze enemies.
  • After fully Staggering a Boss, they are considered affected by all Crowd Control types, including Daze, for the Staggered duration.
  • You have +{#} of this stat from items and Paragon.

Lucky Crit Daze:

  • You have a base {#} chance to Daze enemies when you Critically Strike them.
  • This probability scales with the Skill used and your Lucky Hit Chance Bonus.

Lucky Hit Daze:

  • You have a base {#} chance to Daze enemies when you damage them.
  • This probability scales with the Skill used and your Lucky Hit Chance Bonus.

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Codex of Power

Aspect Name Class CategoryAspect PowerDungeonRegion Location
Aspect of Uncanny Treachery Rogue Defensive Dealing direct damage to Dazed Enemy with an Agility Skill grants Stealth for 4 seconds. Breaking Stealth with an attack grants you 15% Control Impaired Duration Reduction for 4 seconds.
Dazed enemies cannot attack or use Skills but are still able to move.
Stealthed characters cannot be directly targeted by enemies. Using an attack or taking damage will instantly remove Stealth.
- Scosglen Progress Campaign in Scosglen to unlock

Daze Skills

NameDescriptionTagsPower NameRewards
Smoke Grenade

Cooldown: 15 seconds
Throw a smoky concoction at enemies that Dazes them for {4/4.4/4.8/5.2/5.6/6/6.4/6.8/7.2/7.6} seconds.


skill_rankup_desc: Daze Duration {4/4.4/4.8/5.2/5.6/6/6.4/6.8/7.2/7.6} seconds

Tags: Subterfuge, Daze, Grenade, Crowd Control, Cooldown

Rogue SmokeBomb
  • e type: 0
  • max talent ranks: 5
  • power id: 356162
  • power mod hash: 0
  • reward name: Rogue Unlock BlindingSmoke
Momentum

Cutthroat Skills grant a stack of Momentum for 8 seconds if they either:
Hit a Stunned, Dazed, or Frozen enemy
Hit any enemy from behind

While at 3 stacks of Momentum you gain:
20% increased Damage Reduction
x30% increased Energy Regeneration
+15% increased Movement Speed

Tags: Frozen, Daze, Cutthroat, Crowd Control, Damage, Energy, Damage Reduction, Movement

Rogue Talent Cunning T5 N2
  • e type: 2
  • max talent ranks: 1
  • power id: 391681
  • power mod hash: 0
  • reward name: Rogue Talent Cunning T5 N2
Subverting Smoke Grenade

If an enemy is Vulnerable, Slowed, or Chilled then Smoke Grenade will Daze them for x20% longer.

Tags: Subterfuge, Daze, Grenade, Crowd Control, Cooldown

Rogue SmokeBomb
  • e type: 1
  • max talent ranks: 3
  • power id: 356162
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Rogue Mod BlindingSmoke 01
Countering Smoke Grenade

Lucky Hit: Dealing direct damage to enemies affected by Smoke Grenade has up to a 25% chance to reduce its Cooldown by 1 second, or by 3 seconds instead if the enemy is Vulnerable.

Tags: Subterfuge, Daze, Grenade, Crowd Control, Cooldown

Rogue SmokeBomb
  • e type: 1
  • max talent ranks: 3
  • power id: 356162
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Rogue Mod BlindingSmoke 02
Trick Attacks

When you Critically Strike a Dazed enemy they are Knocked Down for {0.5/1/1.5/2/2.5/3/3.5/4/4.5/5} seconds.


skill_rankup_desc: Knock Down Duration {0.5/1/1.5/2/2.5/3/3.5/4/4.5/5}

Tags: Daze, Crowd Control, Critical Strikes

Rogue Talent 04
  • e type: 2
  • max talent ranks: 3
  • power id: 1008674
  • power mod hash: 0
  • reward name: Rogue Talent 04
Enhanced Smoke Grenade

Enemies affected by Smoke Grenade take x15% increased damage from you.

Tags: Subterfuge, Daze, Grenade, Crowd Control, Cooldown

Rogue SmokeBomb
  • e type: 1
  • max talent ranks: 3
  • power id: 356162
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Rogue Mod BlindingSmoke 03
Rapid Gambits

Your Evade Cooldown is reduced by {0.5/1/1.5/2/2.5/3/3.5/4/4.5/5} seconds when you Daze an enemy.


skill_rankup_desc: Cooldown Reduction {0.5/1/1.5/2/2.5/3/3.5/4/4.5/5} seconds

Tags: Daze, Crowd Control, Cooldown, Search_Evade

Rogue Talent 06
  • e type: 2
  • max talent ranks: 3
  • power id: 1008676
  • power mod hash: 0
  • reward name: Rogue Talent 06

Control Impaired Duration Reduction:

  • Reduces the duration of incoming Control Impairing Effects, excluding Knockback.
  • These effects include Slow, Immobilize, Stun, Knockdown, Taunt, Fear, Tether, Daze, Chill, and Freeze.

Bonus Critical Strike Damage vs Crowd Controlled Enemies:

  • Extra damage granted to Skills when they Critically Strike Crowd Controlled enemies.
  • This includes those affected by Slow, Immobilize, Stun, Knockback, Knockdown, Taunt, Fear, Tether, Daze, Chill, or Freeze.
  • After fully Staggering a Boss, they are considered affected by all Crowd Control types for the Staggered duration.
  • Stacks with your normal Critical Strike Damage Bonus.

Crowd Control Duration Bonus:

  • Increases the duration of your outgoing Crowd Control effects, excluding Knockback.
  • These effects include Slow, Immobilize, Stun, Knockdown, Taunt, Fear, Tether, Daze, Chill, and Freeze.

Bonus Damage vs Crowd Controlled Enemies:

  • Increases damage dealt to Crowd Controlled enemies.
  • This includes those affected by Slow, Immobilize, Stun, Knockback, Knockdown, Taunt, Fear, Tether, Daze, Chill, or Freeze.
  • After fully Staggering a Boss, they are considered affected by all Crowd Control types for the Staggered duration.
  • You have +{#} of this stat from items and Paragon.

D4 Guides & Tips