We want to integrate trading more closely in Diablo IV, so we're exploring several systems to do that. The one we're currently leaning toward is one where there'd be three types of items. A type of item that's tradable all the time with no restrictions, like consumables, crafting mats, and certain armor. There'd also be items that could be traded once and then bound. And then some set of items that can never be traded -- bind on pick-up. Likely the most powerful items would be bind on pick-up.
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