Barbarian Uniques – Diablo 4

Barbarian Unique

Class Description
Barbarian Unique
Ramaladni’s Magnum Opus
Unique
725 Item Power

856 Damage Per Second
  • [622 – 933] Damage per Hit
  • 1.10 Attacks per Second (Fast)
  • +17.5% Critical Strike Damage

  • +[10.5 – 17.5]% Damage with Dual-Wielded Weapons
  • +[16.5 – 23.5]% Damage to Close Enemies
  • +[[12 – 20]] Maximum Fury
  • Lucky Hit: Up to a 5% Chance to Restore +[7 – 14]% Primary Resource
  • Skills using this weapon deal x[0.2 – 0.4]% increased damage per point of Fury you have, but you lose 2 Fury every second.
  • “Without him the wine is less sweet, the hearth less warm, and our blades less keen. Our blood brother is gone, but Bul-Kathos willing, we will meet again one day.”
    – Sorrowsong for Ramaladni
    Requires Level 50
    Barbarian
    Barbarian Unique
    Azurewrath
    Unique
    725 Item Power

    856 Damage Per Second
    • [622 – 933] Damage per Hit
    • 1.10 Attacks per Second (Fast)
  • +17.5% Critical Strike Damage

  • +[4.4 – 10]% Attack Speed
  • +[12.5 – 19.5]% Core Skill Damage
  • +[31.5 – 52.5]% Non-Physical Damage
  • +[5 – 12]% Damage to Crowd Controlled Enemies
  • Lucky Hit: Your Core Skills have up to a 20% chance to Freeze enemies for 3 seconds and deal [618.75 – 1237.5] Cold damage to them.
  • The ancient runeblade of the angel Izual, Azurewrath was miraculously spared the corruption that consumed its master.
    Requires Level 60
    Barbarian
    Barbarian Unique
    Ancients’ Oath
    Unique Two-Handed Axe
    725 Item Power

    1,711 Damage Per Second
    • [1,521 – 2,281] Damage per Hit
    • 0.90 Attacks per Second (Slow)
  • +28% Damage to Healthy Enemies

  • +[16.5 – 23.5]% Damage to Close Enemies
  • +[12.5 – 19.5]% Vulnerable Damage
  • +[7 – 14]% Damage while Berserking
  • +[2 – 3] Ranks of Steel Grasp
  • Steel Grasp launches 2 additional chains. Enemies hit by Steel Grasp take x[30 – 50]% increased damage from you for 3 seconds.
  • “Weapons wielded by the fiercest warriors often catch the eye of the Ancient spirits. If the wielder is worthy, the spirits may bless the steel with their strength.”
    – Gerti, Oxen Tribe Forgemaster
    Requires Level 60
    Barbarian
    Barbarian Unique
    Hellhammer
    Unique Two-Handed Mace
    725 Item Power

    1,711 Damage Per Second
    • [1,521 – 2,281] Damage per Hit
    • 0.90 Attacks per Second (Slow)
  • +52.5}% Overpower Damage

  • +[10.5 – 17.5]% Damage with Two-Handed Bludgeoning Weapons
  • +[1.5 – 2] Ranks of Upheaval
  • +[21 – 35]% Damage to Burning Enemies
  • [3 – 5.8]% Damage Reduction from Burning Enemies
  • Upheaval ignites the ground Burning enemies for an additional [701.25 – 907.5] damage over 4 seconds.
  • The demon prince Ikonoth slew hundreds of the Heavenly Host with this infernal hammer before falling to none other than the Archangel Imperius himself.
    Requires Level 60
    Barbarian
    Barbarian Unique
    Overkill
    Unique Two-Handed Mace
    725 Item Power

    1,711 Damage Per Second
    • [1,521 – 2,281] Damage per Hit
    • 0.90 Attacks per Second (Slow)
  • +52.5}% Overpower Damage

  • +[10.5 – 17.5]% Physical Damage
  • +[[42 – 63]}|1%|] Overpower Damage
  • +[21 – 35]% Damage to Injured Enemies
  • +[1.5 – 2] Ranks of Death Blow
  • Death Blow creates a shockwave, dealing [24 – 38]% of its Base damage to enemies. Enemies who die to this effect also reset Death Blow’s Cooldown.
  • The malformed snake creatures that live in the swamps are not content with simply killing their prey. They seem to take a malicious pleasure from inflicting as much suffering as possible before death.
    Requires Level 60
    Barbarian
    Barbarian Unique
    Fields of Crimson
    Unique Two-Handed Sword
    725 Item Power

    1,711 Damage Per Second
    • [1,369 – 2,053] Damage per Hit
    • 1.00 Attacks per Second
  • +17.5% Critical Strike Damage

  • +[10.5 – 17.5]% Damage with Two-Handed Slashing Weapons
  • +[7 – 14]% Damage Over Time
  • +[14 – 21]% Critical Strike Damage
  • [7 – 14]% Rupture Cooldown Reduction
  • While using this weapon, damaging at least one enemy with Rupture creates a blood pool that inflicts [181.5 – 313.5] Bleeding damage over 6 seconds. Enemies standing in the pool take x20% increased Bleeding damage.
  • “We’ve been fighting these flesh-eaters for so long, been soaked in so much blood, that after a while it’s difficult to tell what side you’re truly on.”
    – Daelyr, Crane Tribe warrior
    Requires Level 50
    Barbarian
    Barbarian Unique
    Battle Trance
    Unique
    725 Item Power

  • +X% Resistance to All Elements

  • [4.2 – 7]% Cooldown Reduction
  • [7 – 14]% Damage Reduction from Close Enemies
  • +[[3 – 9]] Maximum Fury
  • +[4 – 6] Ranks of Frenzy
  • Increase Frenzy’s maximum stacks by 2.  While you have maximum Frenzy, your other Skills gain +[35 – 45]% increased Attack Speed.
  • “The change that overtook my brother in battle was terrifying. His eyes turned hard like diamonds, and the way he moved… it was like he was dancing to music only he could hear.”
    – Captain Dervin
    Requires Level 60
    Barbarian
    Barbarian Unique
    100,000 Steps
    Unique
    725 Item Power

    362 Armor
  • +[2] Maximum Evade |4Charge:Charges;

  • +[70 – 84] Dexterity
  • +[21 – 35]% Damage with Skills that Swap to New Weapons
  • +[10.5 – 17.5]% Movement Speed
  • +[2 – 3] Ranks of Ground Stomp
  • After gaining the final damage bonus from the Walking Arsenal Key Passive, you automatically cast Ground Stomp and gain [32 – 50] Fury. This cannot happen more than once every 15 seconds.
  • “While many Barbarians remained in the Dreadlands, small groups from the Oxen, Crane and Bear tribes instead chose to search the land for a new home.”
    – A History of the Children of Bul-Kathos
    Requires Level 50
    Barbarian
    Barbarian Unique
    Rage of Harrogath
    Unique Chest Armor
    725 Item Power

    1268 Armor
  • +[10.5 – 17.5]% Physical Damage
  • +[3 – 8]% Critical Strike Chance with Physical Damage Against Elites
  • [7 – 14]% Damage Reduction from Bleeding Enemies
  • +[[0.14 – 0.28]] Thorns
  • Lucky Hit: Up to a [20 – 40]% chance to reduce the Cooldowns of your Non-Ultimate Skills by 1.5 seconds when you inflict Bleeding on Elites.
  • Harrogath, the final bastion of resistance against Baal’s assault on Mt. Arreat was destroyed along with the Worldstone. The survivors never forgave the betrayal that led to the loss of their home.
    Requires Level 50
    Barbarian
    Barbarian Unique
    Gohr’s Devastating Grips
    Unique
    725 Item Power

    362 Armor
  • +[3 – 8]% Critical Strike Chance Against Close Enemies
  • +[5.4 – 11]% Lucky Hit Chance
  • +[10.5 – 17.5]% Damage
  • +[2 – 3] Ranks of Whirlwind
  • Whirlwind explodes every 2 seconds and after it ends, dealing [16 – 26]% of the Base damage dealt to surrounding enemies as Fire damage.
  • “The brutish construction of these gloves belies the strength they bestow. Gohr was clearly no craftsman, but it would be foolish to ignore the triumph of his work.”
    – Barrett’s Book of Implements
    Requires Level 60
    Barbarian
    Barbarian Unique
    Tuskhelm of Joritz the Mighty
    Unique
    725 Item Power

    906 Armor
  • +[7 – 14]% Damage while Berserking
  • +[[5 – 13]] Maximum Fury
  • +[4.4 – 10]% Attack Speed
  • +[2 – 3] Ranks of the Aggressive Resistance Passive
  • When you gain Berserking while already Berserk, you have a [40 – 60]% chance to become more enraged granting xAffix.”Static_Value_0″% increased damage, [Affix.”Static_Value_1″] Fury per second, and Affix.”Static_Value_2″% Cooldown Reduction.
  • As he fought with side by side with Raekor to liberate the labor camp, Joritz claimed this dented helm from a fallen foe. As his legend grew, its unique shape became synonymous with his great deeds.
    Requires Level 60
    Barbarian

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