Name | Desc |
---|---|
250 (T1) | Adds 7 to 11 Fire Damage Adds 7 to 11 Cold Damage Adds 1 to 0 Lightning Damage Cannot inflict Elemental Ailments |
125 (T1) | Adds 12 to 18 Fire Damage Adds 12 to 18 Cold Damage Adds 3 to 0 Lightning Damage Cannot inflict Elemental Ailments |
63 (T1) | Adds 24 to 35 Fire Damage Adds 24 to 35 Cold Damage Adds 3 to 0 Lightning Damage Cannot inflict Elemental Ailments |
250 (T1) | Adds 14 to 23 Fire Damage Adds 14 to 23 Cold Damage Adds 3 to 0 Lightning Damage Cannot inflict Elemental Ailments |
125 (T1) | Adds 23 to 34 Fire Damage Adds 23 to 34 Cold Damage Adds 4 to 0 Lightning Damage Cannot inflict Elemental Ailments |
63 (T1) | Adds 43 to 64 Fire Damage Adds 43 to 64 Cold Damage Adds 6 to 0 Lightning Damage Cannot inflict Elemental Ailments |
1000 (T5) | +0.2 seconds to Flameblast and Incinerate Cooldown Flameblast and Incinerate cannot inflict Elemental Ailments Flameblast starts with 2 additional Stages Incinerate starts with 2 additional Stages |
1000 (T5) | +0.4 seconds to Flameblast and Incinerate Cooldown Flameblast and Incinerate cannot inflict Elemental Ailments Flameblast starts with 4 additional Stages Incinerate starts with 4 additional Stages |
League mechanics: Crucible. In an iconically Path of Exile way, your weapons can now be imbued with powerful Passive Skill Trees of their own. Encounters at Crucible Forges grant you experience that lets you uncover the tree on a weapon and gradually progress through its skills. You can only allocate one skill from each tier, so choose your path through each Crucible Passive Tree carefully. If you’re lucky, you’ll find certain skills that, when allocated, are worth valuable currency or unique items when sold to a vendor.