Cannot inflict Elemental Ailments PoE

Crucible Passives: Cannot inflict Elemental Ailments

Name Desc
250 (T1) Adds 7 to 11 Fire Damage
Adds 7 to 11 Cold Damage
Adds 1 to 0 Lightning Damage
Cannot inflict Elemental Ailments
125 (T1) Adds 12 to 18 Fire Damage
Adds 12 to 18 Cold Damage
Adds 3 to 0 Lightning Damage
Cannot inflict Elemental Ailments
63 (T1) Adds 24 to 35 Fire Damage
Adds 24 to 35 Cold Damage
Adds 3 to 0 Lightning Damage
Cannot inflict Elemental Ailments
250 (T1) Adds 14 to 23 Fire Damage
Adds 14 to 23 Cold Damage
Adds 3 to 0 Lightning Damage
Cannot inflict Elemental Ailments
125 (T1) Adds 23 to 34 Fire Damage
Adds 23 to 34 Cold Damage
Adds 4 to 0 Lightning Damage
Cannot inflict Elemental Ailments
63 (T1) Adds 43 to 64 Fire Damage
Adds 43 to 64 Cold Damage
Adds 6 to 0 Lightning Damage
Cannot inflict Elemental Ailments
1000 (T5) +0.2 seconds to Flameblast and Incinerate Cooldown
Flameblast and Incinerate cannot inflict Elemental Ailments
Flameblast starts with 2 additional Stages
Incinerate starts with 2 additional Stages
1000 (T5) +0.4 seconds to Flameblast and Incinerate Cooldown
Flameblast and Incinerate cannot inflict Elemental Ailments
Flameblast starts with 4 additional Stages
Incinerate starts with 4 additional Stages

League mechanics: Crucible. In an iconically Path of Exile way, your weapons can now be imbued with powerful Passive Skill Trees of their own. Encounters at Crucible Forges grant you experience that lets you uncover the tree on a weapon and gradually progress through its skills. You can only allocate one skill from each tier, so choose your path through each Crucible Passive Tree carefully. If you’re lucky, you’ll find certain skills that, when allocated, are worth valuable currency or unique items when sold to a vendor.

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